
For decades, Marvel comics have been turned into video games, featuring popular characters like the X-Men, The Avengers, and Spider-Man. While the source material is consistently popular with game developers, the quality of the games themselves has improved over time. Recent titles like Marvel’s Spider-Man and Marvel: Ultimate Alliance are excellent examples, but early video game adaptations were often buggy and poorly made.
Here are the five worst Marvel games, ranked from bad to worst.
5) X-Men: Destiny

The premise of X-Men: Destiny was promising: players could create their own mutant character and join the X-Men in an action role-playing game set in the familiar world of mutants. The game’s story was penned by Mike Carey, known for his work on the X-Men: Legacy comic series. Publisher Activision tapped Silicon Knights for development, a studio that had recently faced setbacks with Too Human but also had a history of innovative titles like Eternal Darkness: Sanity’s Requiem.
The character customization options were surprisingly limited, which stifled creativity. While the developers said your choices would be important, the story ended up being dull and didn’t make it feel like your decisions had any real impact. There might be other Marvel games that are technically flawed, but none have been as letdown-inducing as Destiny. It felt like a game with huge potential that unfortunately launched incomplete and unfinished.
4) Spider-Man (1982)

Creating games for the Atari 2600 was incredibly challenging for everyone. We all know how bad the ET game was – they actually had to bury unsold copies! Sadly, Marvel’s Spider-Man game suffered a similar fate; it just wasn’t very good.
This game has a terrible reputation, which is especially disappointing because it was the very first Spider-Man game and the first video game based on a Marvel property. Even for the Atari, the graphics and gameplay are incredibly basic. While it’s important to remember how early in gaming history this was, it’s still a game most people can safely skip.
3) Silver Surfer (1990)

Let’s start with the good: the NES game Silver Surfer by Software Creations had a fantastic soundtrack. Unfortunately, that’s pretty much the only thing it’s known for. Silver Surfer is infamous for being one of the most difficult games ever made, but the difficulty isn’t due to clever level design or tough enemies.
The game is frustrating because it’s hard to predict what will hurt you. In Silver Surfer, the level design and enemy placement are inconsistent – sometimes you can fly through walls without issue, and other times you take damage. This lack of logic is incredibly annoying. While a challenging game can be enjoyable, this one is so frustrating that it makes you not want to play it at all.
2) Iron Man (2008)

The Iron Man video game, based on the first movie, was lucky to have Robert Downey Jr. and Terrence Howard reprise their roles. However, it’s debatable whether the game boosted either actor’s career. Games based on movies are often disappointing, and unfortunately, Iron Man doesn’t break that trend.
Critics and players generally disliked the game due to its simple and repetitive gameplay. Each level follows the same pattern: a poorly animated cutscene followed by destroying a few enemies. These enemies constantly reappear, making the game feel tedious. While the missions aren’t difficult, the experience is so dull that it’s hard to stay motivated to complete it.
1) The Uncanny X-Men (1989)

It’s easy to imagine an X-Men action game on the NES having potential, with six different characters to play as. However, if you know anything about the games published by LJN, you’ll probably guess this one isn’t very good. LJN had a reputation for making terrible games based on popular franchises, and The Uncanny X-Men unfortunately lives up to that reputation.
While the game lets you choose from six mutants, they don’t really play much differently from each other. Some rely on weak close-range attacks, and others shoot projectiles. Even the characters who can fly – like Storm and Iceman – have a drawback: using flight drains your health. Choosing a character doesn’t improve things much, unfortunately.
Okay, so there are five levels, but honestly, they feel really disconnected and kinda poorly made. It’s like they just threw them together. There is a secret level where you battle Magneto, but getting to it? Forget about it. You’ll need to solve a puzzle that’s seriously one of the most complicated things I’ve ever tried in a game.
Today, finding this information is simple with a quick Google search. But back in 1989, it was a real challenge. You had to defeat specific enemies within each level to reveal pieces of a hidden message. These fragments, combined with clues from the game’s cover art, ultimately revealed a code. Honestly, though, the effort wasn’t worth the reward – you’d be better off spending your time on almost anything else.
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2026-01-26 02:11