5 Worst Pokémon Designs (That Somehow Got Approved)

With the release of Scarlet and Violet, the number of Pokémon has now exceeded 1,000, having grown from its initial lineup since 1996. Over the years, numerous unique creatures have been introduced, some with exceptionally clever and captivating designs such as Hawlucha, Incineroar, Mewtwo, and Greninja. It’s clear that The Pokémon Company took inspiration in creating these characters. However, not all of them have been successful. Throughout the various generations, there have been some disappointing and underwhelming additions to the Pokémon universe. Some designs have been lackluster or simply unattractive, while others can only be described as downright ugly. Unfortunately, these less-than-stellar creations have made it into the gaming world despite their flaws.

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5. Bruxish

Bruxish is considered one of the least appealing Pokémon designs. It’s modeled after the Humuhumu-nukunuku-apua’a, Hawaii’s state fish. Unfortunately, The Pokémon Company took a poor initial concept and made it less appealing. The color scheme and overall design are unappealing, and it also borrows characteristics from other reef fish. In reality, fish with teeth exist, but they are considered ugly, so it seems illogical for Game Freak to choose this direction and emphasize all the least attractive traits in a fictional version.

4. Klink

Among the select few designs in the Pokémon series that can be criticized for being excessively simple, Klink stands out. While creating a Pokémon based on an inanimate object can lead to intriguing results, when no modifications are made to basic cogs or gears to distinguish this Pokémon, the result falls short of satisfying. It’s hard to comprehend why the design didn’t undergo more significant changes given that Klink lacks any compelling characteristics that make it stand out among other Pokémon. Most Pokémon are inspired by real-world objects or have distinctive features, but this is not the case with Klink.

3. Voltorb

Voltorb has a striking visual design with its eyes, but the lack of distinctive features and dull colors are rather underwhelming. The absence of a mouth on this creature is perplexing, as it raises questions about how it communicates or consumes food. Its evolution to acquire a mouth suggests the design could have been more thought out. Essentially, Voltorb resembles a Pokéball with eyes, but its concept had potential for something extraordinary or intriguing. However, it seems that Game Freak didn’t fully explore this potential and instead created what might be one of the most monotonous Pokémon available. Despite appearing as if it were angry, Voltorb cannot express this emotion due to its lack of a mouth.

2. Seel

The evidence suggests that the monotonous Pokémon designs, far from being a modern phenomenon, stretch back to the earliest Generation I characters. Seel, for instance, is simply a seal-like creature with a horn, lacking any distinctive color or features despite numerous possibilities. It seems that this Pokémon’s design may have been akin to redoing homework by making minor adjustments rather than creating something unique. Even the shiny version of Seel leaves much to be desired. One might wonder why no one felt compelled to add an extra touch to its design during conception, perhaps hinting at an experimental approach to what could be accepted in terms of design simplicity.

1. Probopass

It’s hard for me to understand how Probopass, with its intricate design among all Pokémon, managed to get the green light. To me, it appears rather unattractive and seems to rely on certain stereotypes. The facial hair on Probopass also seems illogical since other Pokémon lack this feature. While some evolutionary changes might represent aging, most Pokémon don’t sport facial hair as humans do. It’s an unfortunate sight to behold.

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2025-09-03 00:16