In simpler terms, “Death Stranding 2” is jam-packed with intricate mechanics and boasts an exquisite visual aesthetic. This game has been in development for close to five years, and when Kojima Productions creates a game, they go all out, leaving no stone unturned. However, just like other games from Hideo Kojima, there’s a wealth of information about “Death Stranding 2” that remains a mystery. This includes hidden aspects of the gameplay, insights into its development process, and even comments from director Hideo Kojima himself. The game’s history is richer because of these unknown details.
So, if you’re a super fan, here are nine facts about Death Stranding 2 you are going to love.
1) Raindrops Actually Do Fall on You
In the world of Death Stranding 2, just like in regular weather occurrences, there’s something called Timefall that’s quite prevalent. Interestingly, it often appears to be raining, but many characters don’t seem to notice an intriguing aspect: a hidden detail about Timefall.
In Death Stranding 2, when you aim the camera skyward during rain, you’ll see raindrops fall and run down the lens. The screen becomes distorted with a wetness effect, which could be seen as a subtle interaction between the game world and the player, almost like breaking the fourth wall. This isn’t a major feature, but it’s a distinctive mechanic that fans of the game are likely to enjoy.
2) Death Stranding 2 Has Next-Generation Music
In the introductory scene of Death Stranding 2, you find yourself as Sam at the boundary between America and Mexico. A challenging mountain path lies before you, and as you set off on your journey, music starts to play – a signature element of the original Death Stranding. Yet, in this new installment, the melody isn’t simply background music; instead, it serves as an interactive feature, playing a crucial role within the game mechanics itself.
In the path you’ve described earlier, when you walk along the mountain peaks, the music gets louder and more powerful. However, if you stray from the trail and venture down the mountain or take a different route, the music will change. It will grow less intense, and certain rhythmic elements may be absent entirely. By observing similar instances within Death Stranding 2, you’ll notice that the music adapts to different situations. In fact, this dynamic approach could be considered a new era for music in video games.
3) Structures Can Be Dismantled While They Are in Use
In the realm of Death Stranding 2, forging bonds with fellow gamers is key. As you expand areas linked in the Chiral Network and garner positive feedback from your peers, you’ll notice an increase in structures such as ziplines, shelters, and ramps within your game world. This means you can make use of infrastructure created by other players. However, unforeseen events may occur occasionally.
In a recent revelation about Death Stranding 2, it was discovered that the game’s world updates in real-time. A player, who was traveling on a multiplayer zipline high above the ground, had an unfortunate incident when another player responsible for building the zipline decided to dismantle it mid-use. This resulted in the using player falling and meeting an untimely end. So, perhaps it’s best to think twice before linking up together in such games.
4) There’s a Secret Ghost Monorail In-game
In Death Stranding 2’s expansive environment, you may recognize the presence of monorails as a means of transportation. However, there’s an intriguing detail that might not be common knowledge – a hidden Ghost Monorail also makes an appearance in the game. Though you can’t jump aboard or utilize it, catching a glimpse of it is quite thrilling!
To get a peek at the enigmatic Ghost Monorail, make your way to Australia’s Animal Shelter first. Once there, either wait for dusk or early dawn, and you’ll likely spot an enormous, reddish-colored monorail gliding through the sky. However, be cautious if you decide to photograph it, as its presence could draw BTs to your location. The Ghost Monorail is a fascinating artifact, with more details available in the game’s codex. Essentially, it’s believed to carry the souls of the deceased to wherever the “other side” lies within the universe of Death Stranding.
5) The Prologue Can Endlessly Loop
In the beginning of Death Stranding 2, Fragile makes her way to Sam’s hidden base. She seeks Sam’s assistance in expanding the Chiral Network into Mexico, although a lengthy scene unfolds prior to her discussing this matter.
When she eventually asks for Sam’s help, you find yourself faced with multiple dialogue options. Some are questions from Sam, while others allow you to either firmly agree or decline. Naturally, choosing “yes” seems like the best option to move the story forward. However, if you opt for “I won’t help,” a black screen appears and you are returned to the start of the scene.
6) Gameplay Was Reworked Because Playtesters Enjoyed It too Much
During playtesting for Death Stranding 2, Kojima was not only revising the story but also found himself inundated with extremely positive feedback regarding the game’s mechanics. This overwhelming response, however, became a bit of a challenge for Kojima to manage.
In the development process of Death Stranding 2, Hideo Kojima and his team decided to alter a significant portion of the gameplay. This decision was rooted in Kojima’s belief that if something is excessively enjoyable, it tends to become mainstream, losing any potential for innovation. As such, the gameplay of Death Stranding 2 was intentionally modified to provide a more emotionally immersive experience rather than one that is purely entertaining without thought or effort. This is why some of the deliveries in the game can seem tedious.
7) There Are Lots of Metal Gear References in Death Stranding 2
As a gaming enthusiast, let me tell you, no matter how amazing Death Stranding 2 might be, nothing can top Kojima’s legendary masterpiece – Metal Gear. It’s his crowning achievement, and when you create such an epic franchise, you become the eternal tease of its fans. That’s exactly what Death Stranding 2 does, as it’s littered with nods to the Metal Gear series, constantly reminding us of its greatness.
In another example, during the game, Higgs utters the well-known phrase, “Kept you waiting, huh?”, which is one of Solid Snake’s iconic one-liners. Interestingly, in the DHV Magellan, Tarman mentions his lost limb causing him a sense of “Phantom Pain,” subtly referencing Metal Gear Solid 5: The Phantom Pain. However, without a doubt, Death Stranding 2’s most significant reference to Metal Gear is the character Neil Vana. During battle scenes, Neil dons a bandana and tactical gear, closely mirroring Solid Snake’s appearance from Metal Gear in his movements, speech, and even smoking habits.
8) Kojima Didn’t Want to Predict the Future Again
Creating a top-tier video game like Death Stranding 2 is a complex undertaking, given its AAA status. Both Kojima Productions and Hideo Kojima themselves never waver from their creative vision. As the anticipated release of Death Stranding 2 approached, several fresh details about the game were disclosed. For instance, Death Stranding was a game set in a secluded future. Interestingly enough, shortly after its release in 2019, the COVID-19 pandemic broke out, leading some to speculate that Kojima had foreseen the future through Death Stranding.
Initially, I’d conceived a unique narrative for Death Stranding 2, a sequel I was eagerly looking forward to share. However, as global events mirrored certain aspects of Death Stranding during the pandemic, I found myself compelled to rework the entire storyline. The tale we’re experiencing today is not the original vision that once danced in my imagination. As for what that initial vision entailed, I’ve sworn to keep it a secret, holding onto it like a precious treasure.
9) Nods to Other Games Like Ghost of Yotei
As a dedicated fan, I can’t help but notice that Death Stranding 2 is brimming with cameos and references to other games, even those yet to be released. Among the numerous Easter eggs hidden within the game, there are some standouts, such as the Yotei Mask you can acquire by successfully completing Order No. 37 for The Adventurer.
In this game, Death Stranding 2, there’s an Easter egg nod to Sucker Punch Productions’ upcoming sequel to Ghost of Tsushima, known as Ghost of Yotei. Additionally, you’ll find appearances by various directors, tributes to well-known music bands through posters, and clear influences from games such as Metal Gear. This game is brimming with secrets, and it’s likely that you’ll encounter many familiar faces throughout its world.
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2025-08-16 18:48