Previously, the side-scrolling game Ninja Gaiden: Ragebound garnered much praise, and now it appears that the upcoming 3D action game could continue the series’ reputation for excellence.
As an ardent admirer, I can’t hide my excitement about Ninja Gaiden 4, a long-awaited sequel, having been more than a decade since we had a fresh numbered installment! The early previews have been overwhelmingly positive, hinting at a game that could truly live up to our expectations when it drops in October. This time around, the development duties are shared by none other than Team Ninja and PlatinumGames, promising a hack-and-slash experience that will undoubtedly delight fans like me.
It’s clear that most reviews focus on the gameplay and control experience in Ninja Gaiden 4. Generally speaking, they find it to be amazing, offering intense, difficult battles against even common foes, along with a wide range of control options for the player.
In this mix, you’ll find several iconic techniques like the Izuna Drop and Flying Swallow, which are not only at the disposal of the seasoned combatant, Ryu, but also the novice fighter, Yakumo, during a fight.
In the game, each character will possess unique skills. Notably, Yakumo transforms into a Bloodraven form, which amplifies his attack power and makes him more resilient, enabling him to withstand hits and retaliate with powerful follow-ups. This transformation can also be used strategically to counter attacks that would typically be unblockable.
In a different phrasing, Ryu transforms into Gleam form, characterized by swift and devastating attacks that shred his enemies.
The series is known for maintaining its signature level of difficulty in most previews, which appreciates precise gameplay and can be harsh towards careless, reckless approaches. Furthermore, it offers a range of accessibility features, ensuring that players can adjust the difficulty level according to their preferences – whether they prefer an extremely challenging experience or something more approachable.
Here are some quotes from various outlets:
GamesRadar+
I recognize that sensation from the earlier Ninja Gaiden games, and as I drench Tokyo in buckets of blood, a mix of mine and my adversaries’, I’m astonished that after so long they’ve reverted to fundamentals to offer us another installment. It’s a feeling I haven’t experienced since Devil May Cry 5, something I didn’t anticipate repeating. Now, it’s time to morph into a massive drill and plow through minions, as the raven might say.
IGN
Anticipation for a game builds over a span of ten years, and when it’s finally released, it appears to exceed all expectations – and so far, Ninja Gaiden 4 seems poised to be just such a game. I can hardly wait until October 21st!
TechRadar
I truly enjoyed playing the demo for Ninja Gaiden 4. This preview showcases Team Ninja and PlatinumGames at their peak, merging intense action combat with excessive violence and challenging difficulty levels. If you’re feeling burnt out from souls-like games, don’t worry, as there’s no trace of the FromSoftware formula in Ninja Gaiden 4. Instead, it offers pure, adrenaline-pumping Ninja Gaiden-style action.
TheGamer
After spending two hours with Ninja Gaiden 4, there’s much about it that remains unknown, yet my brief experience has mostly alleviated my concerns. The impact of Platinum Games is evident in numerous aspects, but almost every modification and progression appears to be an improvement. As of now, it seems possible that Ninja Gaiden 4 could mark a new high point for the series, and I’m eager to discover more to confirm this.
Are you excited for Ninja Gaiden 4? Tell us in the comments section below.
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2025-08-08 16:08