Metal Gear Solid Delta: Snake Eater – 15 Must Do Experiences We’re Dying to Try

Looking hard to believe, yet true: The remake of the cherished 2004 stealth action game, “Metal Gear Solid Delta: Snake Eater,” is due out this month. With all its enhancements, such as updated graphics, voice actors re-recording lines, a revamped control system, and more, our anticipation is tangible. However, what excites us most is the prospect of immersing ourselves once again in everything that made the original game so endearing. Rest assured, there’s plenty to uncover. Let’s delve into 15 incredible things we can’t wait to do in “Delta: Snake Eater.

Sandbox Shenanigans

Initially, doubts arose about the lack of radar and freestyle setting during the release of Metal Gear Solid 3, but it later presented ample chances for guerrilla warfare tactics. Donning the crocodile hat offers underwater concealment, capturing live snakes to surprise enemies, bombarding squads by shooting beehives – choose your strategy. Additionally, you can instigate the demise of some enemies indirectly, contributing to…

Fewer Sins in The Sorrow Fight

In Snake Eater, The Sorrow sets itself apart from typical boss battles as you find yourself navigating a haunting river teeming with the spectral presence of your fallen foes. If you choose a peaceful playstyle, the river is mostly devoid of these spirits, making it easier to traverse. However, should you tranquilize an enemy on the mountains and leave them behind, they’ll still meet their end at the claws of vultures and resurface in the river. The chilling details don’t stop there, but let’s save those for the delightful surprise when it arrives in the remake!

Fun With Death and Revival Pills

If you’re looking to finish the battle with Sorrow swiftly, consider using the “disguise as dead” potion at the start of the fight (alternatively, drowning in the river can achieve the same effect). Follow up with a “revive” potion, and that’s it. The “disguise as dead” potion is versatile too; it can help you slip past guards and sometimes even trick bosses, though success isn’t guaranteed against everyone.

Non-Lethally Defeating Bosses

Regardless of the individual differences among the Cobra Unit members and numerous other leaders, they all possess a shared characteristic: a vitality gauge. Draining their life force will bring about an end to the battle, yet draining their stamina equates to a non-fatal takedown. This aspect is crucial for non-lethal gameplay modes and also grants unique bonuses.

Ending The End

Absolutely, one notable battle is against The End, a boss fight known for its uniqueness in video game lore. There were numerous methods to conquer him, but time manipulation through setting your gaming system’s clock ahead was once a popular trick that led to his ‘death by old age’. Whether this tactic will function in Delta: Snake Eater is uncertain, but there are alternative strategies available to ensure a quick defeat for The End.

Raikov’s Mask

The Raikov Mask, designed to make Snake blend into Groznyj Grad, often causes quite a chuckle among characters due to its resemblance to Raiden from Metal Gear Solid 2. However, it’s not ideal for stealth as guards might easily spot Snake while he’s wearing it. The most amusing moment occurs when you run into Raikov himself, dressed as a scientist, while donning the mask.

Destroying the Hind-D Early

In the Metal Gear Solid series, the Hind-D is a frequent adversary vehicle, and who could overlook its dramatic clash in Metal Gear Solid 1? It makes another appearance in Metal Gear Solid 3 and chases after Naked Snake. However, you can dodge this by detonating it earlier in the plotline. An intriguing aspect is that if you destroy the food storage, enemy troops will become famished and seize any edibles you toss at them, whether they’re spoiled or toxic.

Triggering Time Paradoxes

In the upcoming prequel, many characters who are present in future games (both within the Solid series and elsewhere) might appear. However, if some of these characters are portrayed in a way that’s inconsistent with their canonical histories, the game will trigger a “Game Over” scenario. The text indicating character deaths will then read “Time Paradox.” Even a familiar face may reprimand Snake for altering the future in such a manner, remarking, “You can’t go around changing the future like that!” To clarify, we are eager to experiment with this concept in the remake.

Finding All The Kerotans

In a remake of Metal Gear Solid 3, you won’t want to miss the Kerotan characters, hidden in plenty throughout the game. Uncovering them will reward you with some cool bonuses. Luckily, tracking them down is simple – use the GA-KO camouflage. This cartoon duck shares a resemblance with Kerotan, and when you wear it, you’ll hear the distinct croaking of frogs. Additionally, wearing this outfit will prompt an unusual response from the Para-Medic if you call her.

Unlocking the Infinity Face Paint and Stealth Camo

Catch a scarcely found serpent known as Tsuchinoko to progress deep enough to reveal the Infinity paint, which bestows unlimited ammunition for every weapon. Additionally, the Stealth camouflage can be obtained by eliminating all Kerotans in a single game file or completing the game without causing any alarms. This paint makes Snake virtually invisible, although not entirely undetectable, it’s still highly effective, particularly during specific boss battles.

Finding the Three Special Snakes

During the crucial last fight, turning your attention away to discover three enigmatic snakes unique to that place could seem risky, yet it’s a worthwhile diversion. Interestingly, they are named Solid, Liquid, and Solidus. Although this might be a rather obvious hint, it still carries significant weight.

Banter With Para-Medic, Major Zero, and SIGINT

A key feature of the Metal Gear series is the codec chats. You can delve into a variety of interesting subjects by contacting specific characters unexpectedly, like Para-Medic who shares insights about movies from that time period when she’s not providing medical advice. Another familiar figure is SIGINT who enthusiastically discusses various equipment with Snake. Lastly, there’s Major Zero who regales you with fascinating tales. Whether Konami has added new content or hidden gems remains to be seen, but we can’t wait to dive back into these chats (and maybe annoy the characters a bit).

Starting a New Run With Unlocked Items

Just like in other games within the series, Metal Gear Solid 3 offers various items contingent on specific conditions during gameplay. For instance, there’s a unique weapon you get just by completing the game, which also triggers amusing radio dialogue when used. These items persist into New Game Plus, offering a substantial boost and potentially new strategies to employ.

No Alert, No Kill Playthrough

An exceptional way to highlight Naked Snake’s skills is by ghosting your adversaries completely. This means no kills, and no alerts whatsoever throughout an entire gameplay session. It can be quite challenging, but it’s achievable, serving as a genuine testament to one’s mastery of the Metal Gear series, particularly if you’re striving for FOXHOUND rank on the highest difficulty level.

Climbing The Ladder

More than anything else – the updated graphics, the fresh perspective of the over-the-shoulder camera angle, and the enhanced gameplay elements – we’re eagerly anticipating the legendary ladder climb at the end. Will it be as captivating, especially with Cynthia Harrell lending her voice once more to a new rendition? The answer will be revealed when Delta: Snake Eater is released on August 28th for Xbox Series X/S, PS5, and PC.

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2025-08-19 22:35