Netmarble announces cozy crafting adventure game Project Bloomwalker for Xbox Series, PC, and more

Netmarble Publisher and developer Netmarble Neo unveiled “Project Bloomwalker,” an upcoming relaxing crafting game set for launch on multiple gaming platforms, such as consoles like the Xbox Series, PCs, and others. Additionally, it will be accessible through Game Pass subscription service. The exact release date is yet to be disclosed.

Here is an overview of the game, via Netmarble:

■ About

Project Bloomwalker is an all-new cozy crafting adventure game.

The name “Bloomwalker” signifies an individual who strides forth amid blooming flowers, depicting a concept of a world where each step taken by the character revitalizes the environment.

As they traverse uncharted realms in their mobile abode, players and their charming spirit companions, known as Oddlings, embark on a voyage of discovery. Their mission includes reviving polluted environments, collecting materials for crafting and decoration, nurturing relationships with their Oddling allies, and preparing for future escapades.

In a once-gorgeous land where humans coexisted with enigmatic spirits, the adventure commences when an ominous meteorite strikes, leaving behind a site so contaminated that no living organism can endure. As the world deteriorates, beings known as Bloomwalkers emerge who possess the ability to revitalize life and mend the damaged earth. Assuming the persona of a Bloomwalker, players will embark on their unique mobile dwelling to purify the poisoned territories and reestablish the balance of nature.

The unique aspect of Project Bloomwalker compared to other crafting games lies in its innovative moving home system. Unlike being confined by a fixed base, players enjoy unrestricted nomadic freedom with a portable house. This allows them to seamlessly relocate, discover stunning sceneries, and convert any location into their personal haven, encapsulating the excitement of a life on the go.

■ Game Overview

How would you describe Bloomwalker in one sentence?

Bloomwalker offers a charming and interactive adventure where players set sail on a comfy voyage in a mobile abode, forging friendships with peculiar creatures known as Oddlings, restoring a polluted realm, and designing their ideal haven.

What is the core concept, and what kind of experience can players expect?

Our goal is to inspire feelings of healing and rejuvenation within the game called Bloomwalker. Unlike many other games, this one focuses on nurturing and revitalizing a world that’s in distress, rather than combat. As players, you will cleanse a damaged land and establish a family while in isolation, fostering genuine connections and creating an emotional bond throughout your poignant adventure.

What does the title Bloomwalker mean?

The name “Bloomwalker” signifies an individual who journeys through life like a blooming flower, mirroring our dream for a world where your mobile abode revitalizes life with each step it takes.

How would you explain the difference between your definition of “emotional crafting” and typical survival crafting games?

In contrast to typical crafting games that focus on survival, Bloomwalker offers a distinctive gaming experience, focusing on “us and the world” through an emotional approach to crafting. Rather than requiring endless struggle for survival, we aim to bring players a sense of fulfillment from creating beauty, nurturing nature, and fostering meaningful connections. With its profound themes of environment and emotion, our goal is to attract more gamers to immerse themselves in the unique and gratifying aspects of the crafting genre.

■ Gameplay and Systems

What do players primarily do in the game?

There are four core activities in Bloomwalker:

  • Explore unknown lands aboard your moving house.
  • Purify polluted nature.
  • Craft and decorate using gathered resources.
  • Connect with the Oddlings as you prepare for your next journey.

You’ll also face challenges, including mysterious threats like the “Pelicanny.”

As an excited gamer, I’m thrilled that the game offers the chance for collaborative play! This means my pals and I can embark on exciting adventures together, and even better, we can design and customize our shared travel dwelling.

Why did you decide to make the house move?

In our game, players are invited to venture and experiment without worrying about making errors, as the consequence of mistakes is minimized. Unlike other crafting games where choosing a base location can be pressuring, we’ve eliminated that pressure by making your house a portable companion that you can move to any terrain with ease. Whenever you decide, you can set up camp and make it your new home in a variety of landscapes.

Was I unable to manage the house on my own? Does that mean it’s not adjustable or upgradable? And what exactly is this “Magic Door”?

Absolutely! Complete control over movements is a crucial aspect of the complete game. The demo’s predetermined route was just to highlight the main allure within a brief timeframe. Moreover, you have the freedom to express your creativity by customizing your home however you desire. We employ a ‘Magic Door’ system to extend interior space without altering the exterior, enabling you to create limitless and distinctive worlds of your own design.

The Oddlings are adorable. Who are they?

In the grimy world you inhabit, you may encounter peculiar beings resembling fairies who become an unexpected family to you. We aspire that their presence evokes the comfort of a “large, lively household,” as you share everyday moments with them. You’ll start your day, prepare meals, engage in playful activities, and end it by tucking each other in at night. This heartwarming routine, filled with simple joys, is sure to put a smile on your face, and it’s all part of the game.

The black cat inside the house was memorable. Who is it?

In the spirit of cherished tales such as “Alice in Wonderland” and “The Wizard of Oz,” this enigmatic cat resides within a mobile dwelling, accompanying you on your journey to cleanse the world. It harbors a secret… though unveiling too much would spoil the surprise! 🙂

The missions seemed quite structured—does that mean the game has low freedom for a crafting game?

The demonstration was structured as an escorted walkthrough, emphasizing essential elements within a tight time span. However, in the complete edition, you’ll have the freedom to wander, setting your own goals, encountering environmental riddles, and unearthing concealed items and mysteries across the world.

■ Art, Story, and Atmosphere

The art style is stunning. What inspired this direction?

Our goal was to create an engaging environment for players that felt like a dynamic, lifelike setting akin to a beautifully animated movie. The art team’s main priority was to make every visual aspect seem alive, using soft yet vivid color contrasts to highlight the dramatic transformation from decay to thriving growth.

What’s the overall story and worldbuilding like?

once upon a time, humans and spirits lived harmoniously in a thriving world; however, disaster struck when a meteorite hit, causing destruction. The impact site turned into a hub of contamination, spreading rot throughout the land. To counteract this, extraordinary beings known as Bloomwalkers, who possessed the power to revive ecosystems, started appearing. Their presence rejuvenates barren territories. Players assume the identity of a Bloomwalker, journeying across the land in their Mobile Restoration Center, aiming to reverse the damage.

■ Development History

What games inspired Bloomwalker?

In other words, among the top-notch games in the crafting genre that have enthralled players and stimulated creativity, Bloomwalker aims to offer a distinctive experience by incorporating elements of tender emotions, animation-like feelings, and a deep connection with nature. Unlike other games, we didn’t base our creation on specific titles but rather built upon the existing foundations of the genre while infusing it with our own emotionally engaging storyline.

Why choose the environment as a central theme?

As a fervent admirer of this captivating game, I believe it’s all about nurturing an understated feeling within each player – the profound desire to safeguard the breathtaking beauty that envelopes them in its spell. Our dream is for Bloomwalker to serve as a beacon, guiding players towards a more optimistic view of our world.

■ Other Details

When will the game be released, and on what platforms?

We will share more details on the launch schedule through various channels.

Given some time, we firmly believe that this is the duration essential for bringing our vision of a vibrant, dynamic world to life in its entirety.

At Gamescom, the game was first introduced, and our goal is to ensure that this experience leaves a long-lasting, impactful impression on everyone involved.

Preparations are being made for a wide-scale release. You’ll be able to discover Bloomwalker not only on Xbox but also on its Game Pass service, as well as numerous other platforms spanning console and personal computer.

Why did you debut at Gamescom? Are you targeting the European market?

At Gamescom, we gather enthusiastic gamers from around the globe, creating an ideal setting for us to unveil our latest venture. Furthermore, we anticipate that our European player base, who often appreciate eco-focused themes, will find a strong connection with our message revolving around restoration and rejuvenation.

What about language support?

Currently, the demo is available only in English. However, when the full game launches, it will offer multiple language options, as is common for console game releases.

Watch the announcement trailer below.

Announce Trailer

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2025-08-20 20:36