Following numerous years of development, Hollow Knight: Silksong has officially arrived, shattering records (along with Steam) shortly after its debut.
Being the most eagerly anticipated game on Steam, it’s no wonder that people are buzzing about it! And I must admit, I find myself utterly captivated by the incredible feat achieved by the talented Aussie team from Team Cherry.
It’s particularly noteworthy that the initial release of Hollow Knight achieved a fresh all-time high in players just one day prior to the launch of Silksong, making its achievement even more remarkable.
The number of concurrent players peaked at 72,916, as reported by SteamDB, marking a significant milestone for a 2-dimensional indie game in the Metroidvania genre that was launched as far back as 2017.
An impressive figure, though one that can’t compete with Silksong’s numbers.
Within just 20 minutes of its launch at 3 PM BST on September 4, 2025, Hollow Knight: Silksong attracted an impressive 89,646 players, as reported by SteamDB.
This number will only grow, and we will keep an eye on what the peak player count ends up being.
Hey there fellow gamers! Guess what happened when Hollow Knight: Silksong wasn’t available for pre-ordering? The sheer excitement and anticipation led a whole lot of us to rush and snag this game – but boy, did that excitement cause some chaos! With so many people trying to grab the game at once, Steam itself went down like a ship in a storm. And to make things even worse, SteamDB, our go-to source for all things Steam, went belly up too! Talk about a game launch that made waves!
Given that Hollow Knight: Silksong launched ahead of schedule for US players and later in the day for those in Asia and Oceania, it’s possible that we might observe some substantial ups and downs. It could be that not until the weekend will we fully comprehend Hollow Knight: Silksong’s true potential.
In due time, we’ll have a clear picture of the success of the highly awaited game. We’re eagerly looking forward to the aftermath settling down so we can accurately evaluate its performance and whether it has lived up to the players’ hopes.
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2025-09-04 19:04