Silksong Passes a Milestone in 3 Days That Took Hollow Knight Years to Achieve

The game titled “Hollow Knight: Silksong” is creating a stir by shattering records with its surprise and swift launch on September 4th. This unexpected drop caused issues with platforms like Steam, Nintendo eShop, and others, making the game hard to reach for some players. Regardless of these obstacles, the game successfully captured an eager audience and maintained high numbers of simultaneous players.

On Monday, Alinea Analytics announced that Hollow Knight: Silksong had achieved an impressive milestone, surpassing 5 million players within only three days of its release. This rapid success is a stark contrast to the first game, which took two years to sell approximately 2.8 million copies. In fact, this month, the original Hollow Knight has sold over 15 million copies. Given this trend, it appears that Silksong is on track for an extraordinary journey, with more players expected to enjoy it in the coming days.

An Incredible Pace Helped By An Incredible Price

2017 saw the launch of Hollow Knight, a game that went on to sell an impressive 2.8 million copies when its sequel, Silksong, was announced in 2019. Since then, sales have skyrocketed, with over 15 million units sold in total before the release of Silksong. Currently, the game boasts more than 50,000 concurrent players on Steam and is a prominent fixture among the platform’s best-sellers.

— GermanStrands (@GermanStrands) August 28, 2025

The highly anticipated launch of Hollow Knight: Silksong has made waves in the indie development community due to its high quality and affordable price tag of $20. This cost, while lower than most full-priced games, has undoubtedly contributed to its sales. Interestingly, this launch price is similar to the original Hollow Knight, which was initially sold for $15 in 2017. Adjusted for inflation, $15 in 2017 holds almost the same purchasing power as $20 today, making them essentially the same price for consumers. However, the game’s low price may not fully account for its success when considering its performance compared to that of its predecessor. So, what factors could be driving Silksong’s early success?

According to Alinea Analytics’ report, Silksong was the largest independent launch they’ve ever recorded in a three-day span. The anticipation for this game, which had been building up over almost seven years of mystery, might have caused many people to buy it as soon as it came out. The release date for Silksong was kept secret for a long time, but just a few weeks before its launch, the date was unexpectedly announced. It’s possible that this strategy contributed to the game’s rapid adoption, as people didn’t have much time to prepare and had to hop on the hype train quickly to avoid missing out.

The game Silksong defied conventions in what a large-scale game launch should entail, and this unconventional approach might be the reason for its success. Some gamers are comparing Silksong’s release to titles like Baldur’s Gate 3, viewing it as a response from disenchanted consumers against the usual studio ideologies. They perceive it as a labor of love by a smaller team, which seems to strike a chord with audiences in an unique manner, earning it well-deserved acclaim. Some players view supporting such projects as a responsibility, believing it helps counteract the weariness towards big studios that often arises among audiences of mainstream releases.

Independent of the cause behind the buzz and achievement of Hollow Knight: Silksong, there’s no denying its existence, and undoubtedly other game developers will learn from it. What are your thoughts on Silksong? Does it deserve the excitement and acclaim it is receiving online?

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2025-09-09 17:11