Hollow Knight: Silksong’s Second Patch Adds Dithering Effect, Fixes Various (Technical) Bugs

Team Cherry recently launched a big update for *Hollow Knight: Silksong* and has now released a new version for beta testing on Steam and GOG. This update includes a ‘Dithering’ effect designed to minimize color banding, though it might make objects in the foreground appear slightly softer.

This feature is turned off by default, so you’ll need to activate it in the Advanced video settings. We’ve also fixed a couple of bugs: one that sometimes caused the Savage Beastfly to fall under the lava, and another that rarely made the Shrine Guardian Seth wander outside the battle area. If you were having trouble getting the Reaper Crest because the Silk Snippers kept going out of bounds, that issue has been resolved as well.

The Plasmium Phial and Flea brew will now refill when you rest on a bench. Also, the Curveclaw weapon shouldn’t break after being deflected on the initial hit. You can find a complete list of changes below, but keep an eye out for more updates before the patch is released on all platforms.

Hollow Knight: Silksong is available on Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, PC, and both Nintendo Switch models. It quickly gained popularity, reportedly reaching over five million players within its first three days, and has received widespread praise from critics. You can find our review here.

Patch Notes

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers to get stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.

Read More

2025-09-17 14:43