
NBA 2K26 launched on September 5th for PC, Nintendo Switch, PlayStation, and Xbox. Players have had plenty of time to share their thoughts, and this year, like in recent years, there’s been a lot more criticism than praise.
Shooting is a major topic of discussion for players of *NBA 2K26*. It’s become a recurring issue in recent games, as the developers, Visual Concepts, haven’t quite perfected it. While they made significant changes to shooting in *NBA 2K26* based on player feedback – even removing random chance – fans haven’t seen the improvement they hoped for. Despite the rework, shooting still isn’t feeling right for many players.
Controversial Mechanic
Players are currently saying that *NBA 2K26* feels like a game where simply catching the ball and shooting is all you need to win. Shooting is too easy and effective, leading most players to focus almost entirely on taking shots. While jump shooting is important in real basketball, it’s become overwhelmingly dominant in *NBA 2K26*, almost to the point of being a ridiculous exaggeration of the sport.
A frustrating trend in the *NBA 2K26* community, often called the “7’4s” problem, is dominating online discussions. Players are upset about how frequently very tall players are successfully shooting three-pointers, which feels unrealistic and disrupts the game.
A common complaint among players is that the game is broken by extremely tall characters – those 7’4” and taller. One player explained that playing against them is frustrating because the game doesn’t offer effective defensive options. Whether you try to block the shot, contest it, or double-team, the tall player seems guaranteed to score. Blocking leads to fouls, contesting barely affects the shot, and double-teaming results in an easy score. Players feel the developers should have addressed this issue before release and are frustrated that it hasn’t been fixed yet, especially given how easy it is to score with these tall players.
The core problem is fixable, but NBA 2K has faced similar issues for years without lasting solutions – and sometimes, fixes create new problems. Like many annual sports games, NBA 2K struggles with balancing gameplay, largely because the yearly release cycle doesn’t allow for substantial improvements, resulting in only temporary fixes.
“Giving 7’4″s anything above 83 three-point was a huge mistake,” reads one of the comments.
Many players have also noted that this change makes it less enjoyable to play as a traditional, realistic center. Defenders are often stuck chasing after these unusually tall, skilled shooters, which prevents them from focusing on rebounding or protecting the basket.
We’d love to hear your thoughts! Please leave a comment below, or join the discussion on the ComicBook Forum. Have you experienced this problem while playing *NBA 2K26*?
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2025-09-18 22:01