
A new rumor about a Halo remake is circulating, and many hope it isn’t accurate. For some time, there have been whispers of a remake of the original Halo game, Halo: Combat Evolved. However, we haven’t received any updates on the project since July, when a report suggested the remake would remove the game’s multiplayer. Now, a new report claims Xbox is considering a feature that many Halo fans would likely find upsetting.
The ability to sprint was first added to the Halo series with the release of Halo: Reach in 2010. Prior to that, games like Halo: Combat Evolved, Halo 2, Halo 3, and Halo 3: ODST didn’t include sprint, and a lot of Halo fans actually liked it that way. Since then, sprint has been a point of contention among players. Newer fans generally enjoy having the sprint feature, but many long-time fans prefer the older Halo games and would rather there be no sprint. Many expected the remake of Halo: Combat Evolved to leave sprint out, but according to Rebs Gaming, a trusted Halo insider, sprint is actually being included in the remake.
A Mistake in the Making
The Halo franchise is currently facing some challenges. This has been true since development moved from Bungie to 343 Industries/Halo Studios. As a result, it’s understandable that Xbox would want to revisit the series’ earlier titles. There’s widespread agreement that the original Halo games are excellent, making a remake a safe and sensible investment – especially considering how expensive and risky game development has become.
As a fan, I’ve noticed something pretty clear: people really want remakes to stay true to the original! Like, why would you add sprinting to Halo: Combat Evolved? I get wanting to update the experience and make it feel more like the newer Halo games, but if you’re going to do that, just *make* a new, classic-style Halo game with all those modern features and mechanics. If you’re going to remake one of the greatest and most important shooters ever, just give us a faithful remake! Trying to do both – staying true *and* modernizing – just seems like a recipe for disappointing everyone. It’s like you can’t win!
Adding a sprint function isn’t a minor adjustment. If you were to add sprint to Halo: Combat Evolved, it would significantly alter the core gameplay experience and how the game feels. We’ve seen successful, recent remakes modernize classic games, such as Silent Hill 2 and Resident Evil 4, but those changes weren’t usually so impactful. Updating a 24-year-old shooter is understandable, but making such a sweeping change isn’t ideal.
Beyond simply updating the graphics, reimagining the original Halo is really about appealing to fans who already love the series. A remake won’t likely attract many new players that a brand new Halo game wouldn’t. Instead, it’s meant to thrill dedicated fans and maybe bring back those who haven’t played in a while. If you’re aiming for that audience, deliver the game they remember fondly. The more you deviate from the original, the less impact it will have. If a Halo: Combat Evolved remake comes out and isn’t true to the source material, it’s difficult to see it being well-received after twenty years. With that in mind, please feel free to share your thoughts in the comments, or join the discussion on the ComicBook Forum.
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2025-09-29 18:11