Ubisoft’s New Subsidiary is Vantage Studios, Will Work on Assassin’s Creed, Far Cry and Rainbow Six

After establishing its new subsidiary, Ubisoft has revealed its name: Vantage Studios. Ubisoft describes the studio as a “creative house” and says it will be responsible for developing content for the company’s most popular franchises – Assassin’s Creed, Far Cry and Rainbow Six.

Vantage Studios will be responsible for growing and developing these brands. They will leverage Ubisoft’s existing knowledge and resources, and share technical support, but also give game developers more direct control over their projects.

Vantage Studios will be led by Charlie Guillemot – son of Ubisoft CEO Yves Guillemot – and Christophe Derennes, who will both serve as co-CEOs. The team at Vantage Studios will include developers from several Ubisoft studios located in Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia.

According to the company’s announcement, Vantage Studios is the first move in Ubisoft’s larger plan to change how it operates. This includes creating more creative teams and uniting its various brands and franchises with a consistent style and shared development skills. The company stated that the purpose of Vantage Studios, and future teams like it, is to build stronger and deeper relationships between the people who make the games and the players who enjoy them.

Vantage Studios was revealed earlier this year, and reports suggested it would be a partnership between Ubisoft and Tencent. According to a report from May, the studio’s main goal is to create single-player games and story-focused experiences. It will also help Ubisoft improve its existing live-service games by delivering content updates more often.

The company stated, “We are actively redesigning how we operate to better serve our players, improve the quality of our games, and manage our finances more effectively.” They added that leadership aims to reveal the new organizational structure before the year’s end.

I remember when Ubisoft first announced this new studio – they didn’t even give it a name back then! They said it was all part of a big plan to change how they work, hoping to make even better games and use their money more effectively. It was a huge deal – Tencent invested a massive €1.16 billion to get it started, and that gave them a 25 percent share in the studio’s profits. It really felt like Ubisoft was trying something new.

According to Ubisoft, through this deal, Tencent will invest €1.16 billion in a new issuance of shares by the New Subsidiary, gaining roughly a 25% ownership stake. Upon completion of the deal, at least €500 million will be transferred to Ubisoft, which will provide the New Subsidiary with enough funds to operate when it launches.

Regarding Yves Guillemot’s son, Charlie, becoming co-CEO at Vantage Studios, concerns were raised as early as July when his appointment was initially announced. In an interview, Charlie Guillemot explained that, despite being Yves’ son, he earned the position based on merit, not nepotism.

Over the last ten years, I’ve really built up my experience in the gaming world – both at Ubisoft and with other companies. I’ve led teams, managed big brands, and learned to adapt quickly because this industry *moves fast*. I even made a point of stepping away sometimes when it felt right, just to learn new things and grow as a professional. It was a conscious decision to keep evolving!

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2025-10-01 18:12