
Metroid Prime 4: Beyond is a highly anticipated game for both the Nintendo Switch and Nintendo Switch 2. With the December 4th release date getting closer, excitement is at its peak! When the game launches, players will finally experience Samus’ latest adventure, but they’ll first have to make a choice. For the first time ever, a Nintendo-developed game lets players pick between a Quality Mode and a Performance Mode. Since this is a new feature for Nintendo, some fans might not know what each mode does and could be unsure which one to choose.
You essentially have a straightforward choice: would you rather Metroid Prime 4 have better graphics, or do you prioritize a consistently smooth frame rate? While other factors are involved, that’s the main difference between Quality and Performance Modes. The game will be visually appealing and play well regardless of your selection, but here’s a detailed breakdown of what each mode offers.
Metroid Prime 4’s Quality Mode Offers 4K Gameplay

When you start playing Metroid Prime 4, the first option you’ll see is Quality Mode. As you might expect, this setting emphasizes displaying the game with the highest level of detail and visual quality. It renders the game in 4K resolution when played on a TV (docked) or 1080p when played as a handheld. This mode focuses on making everything look its best, maximizing the detail in textures, lighting, and special effects. This will likely make Metroid Prime 4 one of the most visually stunning games available on the Nintendo Switch 2, particularly when exploring its large open areas while riding the bike.
The downside to this is that it limits performance, capping gameplay at 60 frames per second. While 60 FPS is standard for most current games, some players like to achieve even higher frame rates. However, this limitation is the cost of having 4K graphics. Thankfully, it’s still an improvement over many other Nintendo games which are limited to 30 FPS. It’s a worthwhile trade-off for visual fidelity.
Metroid Prime 4’s 120 FPS Performance Mode

Conversely, there’s Performance Mode. In this setting, Metroid Prime 4 focuses on quick reactions and smooth gameplay, reaching up to 120 FPS. This is a significant improvement for Nintendo games, which usually run at 30 or 60 FPS. The advantages of Performance Mode aren’t just about the frame rate; it makes movements feel more natural, aiming more accurate, and the game world more immersive.
Just like the other modes, there’s a give and take here, but it affects the graphics. To get that smoother frame rate and better gameplay, the resolution takes a bit of a hit. Metroid Prime 4 is limited to 1080p when played on the TV and 720p in handheld mode if you’re using Performance Mode. Honestly, if you’re like me and prioritize how smoothly the game *feels* over having the absolute best graphics, you’ll probably find this is the best way to play. It really makes a difference!
The Future of First-Party Nintendo Games
Metroid Prime 4 including both Quality and Performance modes is a significant advancement for Nintendo. It demonstrates a move towards current industry standards, as Sony and Microsoft already offer similar choices. As Nintendo is expected to concentrate on the Nintendo Switch 2 and discontinue support for the original Switch, we can anticipate this becoming standard practice for their future games.
If this happens, we can expect popular games like Mario and The Legend of Zelda to let players choose between a mode that prioritizes fast performance or one that focuses on higher quality graphics. This would mean Mario’s platforming feels incredibly smooth and responsive, while the world of Hyrule looks stunning in 4K. It’s still unclear whether other games will follow suit, but it demonstrates that Nintendo is trying to modernize, and Metroid Prime 4 will be leading the way.
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2025-10-05 21:43