The popular YouTube channel Digital Foundry has thoroughly tested Battlefield 6 on all available consoles, providing fans with a detailed look at its performance. Digital Foundry is well-known for its in-depth technical reviews of games on various platforms, including Xbox, PlayStation, PC, and Nintendo Switch.
The Xbox Series S often gets unfairly criticized online for its power, but it’s actually a surprisingly capable next-gen console. Now, with the release of Battlefield 6, those criticisms are being proven wrong. The game looks fantastic on the Series S, exceeding the expectations of both players and experts.
Let’s examine how well the game performs and what the experts at Digital Foundry and DICE thought about it.
Inside Digital Foundry’s findings
The Xbox Series S is different from the PlayStation 5, PS5 Pro, and Xbox Series X because it only has one graphics setting, called “Balanced,” which aims for a smooth 60 frames per second. While details and textures aren’t as sharp, the developers have focused on making sure Battlefield 6 runs very fluidly.
The Series S has slightly less detailed shadows, doesn’t include screen-space reflections, and uses a simpler system for lighting and fog. While these changes are noticeable, they don’t ruin the gaming experience. The game runs at 1080p resolution, which is a bit lower than the originally planned 1440p, but it still looks good, especially considering the Series S is meant to be a more affordable way to join the Xbox family – although tariffs have raised the price a bit.
Digital Foundry highlighted the console’s smooth performance, stating the Series S consistently delivers 60 frames per second. Any minor stutters or pauses happen on all consoles, not just this one.
Digital Foundry tested the Series S in multiplayer mode, where most players will likely focus their gameplay, and found it performs well. This means Series S owners shouldn’t have a negative experience compared to players on other consoles or platforms.
DICE themselves praise the Series S
Christian Buhl, the technical director for Battlefield 6, explained that the game initially crashed on the Xbox Series S because of memory limitations. The development team solved this by rebuilding sections of the Frostbite engine to use memory more effectively and improve overall performance.
From my analysis, ensuring the game ran well on the Series S proved to be a surprisingly beneficial challenge. The work we did to optimize performance for that console actually improved the experience for *all* players, across every platform. As Buhl explained, focusing on the Series S wasn’t just about that one system – it ultimately made the entire game more stable and performant.
It’s not new for us developers to optimize our games for less powerful devices. I remember Tim Sweeney from Epic Games talking about this – he actually thinks it’s smarter to build for the lowest-end hardware *first*, and then add improvements for more powerful machines, instead of starting with the high-end and trying to scale down. It just makes sense if you want to reach the widest audience.
We’ve discussed this topic extensively in the past. For a more detailed, technical explanation, check out Michael Hoglund’s in-depth look at the development of the Series S over the years.
Battlefield 6 is fantastic and Series S stands its ground
Battlefield 6 runs remarkably well on all gaming systems. The developers at DICE chose to prioritize smooth performance over advanced visual effects like ray tracing, and that decision seems to have worked. Players are enjoying the game, with over 7 million copies sold in its first three days.
I’ve been enjoying the single-player campaign, taking my time to explore everything before trying out multiplayer. I also had a good experience with the beta, and it’s obvious DICE really worked hard on this game.
Stay up-to-date with the latest news, insights, and features from Windows Central by following us on Google News!
Read More
- Best Season 10 PvE Build in New World: Aeternum
- Gold Rate Forecast
- BTC PREDICTION. BTC cryptocurrency
- Spider-Man 4: Kirsten Dunst Reveals if She’d Return as Mary Jane Watson
- DC’s Canceled Batgirl Movie Gets a Surprisingly Hopeful Update, 3 Years After Warner Bros Pulled The Plug
- Top gainers and losers
- Why Chishiya’s Alice In Borderland Season 3 Role Was Greatly Reduced
- Taylor Swift’s Life of a Showgirl Songs Inspired by Travis Kelce
- Demon Slayer: Infinity Castle Movie Cuts Giyu’s Greatest Ever Quote (And Undermines a Key Bond)
- The 10 Most Powerful Marvel Zombies Characters in Comics, Ranked
2025-10-20 14:11