Whatever Happened to Capcom’s Mysterious PS4 Exclusive?

If you watched the PlayStation 4’s original announcement event in 2013, you probably remember the first look at games like Killzone: Shadow Fall, Knack, Infamous: Second Son, and Driveclub. Amidst all those PlayStation exclusives, Capcom also surprised everyone with a brand new game. Sadly, the game was never released, and after more than ten years, it’s still a mystery why.

The Capcom game, originally called Deep Down (though intended as a placeholder name), was planned as a PlayStation 4 exclusive. It blended science fiction and fantasy elements. The initial trailer showed characters fighting a dragon in a medieval dungeon, but the full game was set in a futuristic New York City. Players would have been able to travel back in time, much like in the Assassin’s Creed series. Deep Down was designed as a cooperative, free-to-play experience and aimed to showcase Capcom’s cutting-edge graphics technology.

PlayStation fans were really excited about Deep Down, but the game disappeared from public view shortly after it was announced. Although it doesn’t seem likely to ever be released, Capcom hasn’t completely ruled out the possibility of it happening someday.

Deep Down’s Development Was Truly Bizarre

The story of Deep Down‘s development is more than just unusual. Many video games face delays or go quiet for a while, but Deep Down practically disappeared after it was first announced. Originally planned to release in 2014, the game missed that target, leading people to expect a launch in 2015. That didn’t happen either, and Capcom and PlayStation eventually stopped mentioning the project altogether.

Yoshinori Ono, famous for leading the Street Fighter franchise at Capcom, was a key figure on the project Deep Down. Though the game had been quiet for years, Ono gave a small update in 2019, stating it wasn’t entirely cancelled. However, Ono left Capcom in 2020, dashing hopes that PlayStation fans had for the game’s release on PS4 (or PS5). Capcom hasn’t made any official statements, leaving fans to speculate about what happened.

Deep Down Was Somehow Never Officially Canceled

What’s really odd about Deep Down is that Capcom never officially said they cancelled it. Usually, when a game that’s been shown to the public is dropped, the company will announce it. We saw this with Scalebound and Perfect Dark at Xbox, and even with the complete restart of Metroid Prime 4 at Nintendo. Capcom’s silence on Deep Down is unusual and hints that the project might still be in development in some way.

Adding to the mystery, a 2020 report suggested that Deep Down was nearly completed. It appears a significant amount of work was done, enough to potentially release the game. However, Capcom unexpectedly halted development, and the reasons behind this decision remain unknown.

Deep Down Never Releasing Is Surely a Good Thing for Capcom

Looking back, it’s disappointing that Deep Down never came out. Even games with troubled, lengthy developments that ultimately weren’t very good, like Duke Nukem Forever, still get some credit for being finished. Deep Down probably won’t give Capcom fans that sense of closure, but it’s likely a good thing it was never released.

Because Deep Down was planned as a free-to-play game, it would have likely included ongoing live service features. While Capcom has been successful with its games recently, they haven’t quite mastered the live service model. Titles like Resident Evil: Re:Verse and Exoprimal haven’t performed well in this area—Re:Verse has even been discontinued. Capcom continues to struggle with live service games, and Deep Down probably wouldn’t have been any different.

Capcom is currently experiencing a golden age, consistently releasing some of its best games ever. With promising titles like Resident Evil Requiem, Pragmata, and Onimusha: Way of the Sword slated for 2026, and strong releases like Monster Hunter Wilds this year, the company is reaching new levels of success. Capcom enjoys a remarkable amount of positive sentiment and is arguably the most well-regarded publisher in gaming right now.

While Deep Down might have potentially succeeded, it was more likely to fail and harm the company. Therefore, Capcom likely made the right decision to cancel it. Even so, I remain captivated by Deep Down and continue to wonder about the reasons it was never finished, over ten years after it was first announced.

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2025-10-21 01:13