
Halo Studios has announced its upcoming game, Halo: Campaign Evolved. In a recent Rolling Stone interview, executive producer Damon Conn and game director Greg Hermann revealed they used AI tools during development. However, they emphasized that AI served as a support for the creative process, and wasn’t used to replace the work of artists and designers.
I was listening to an interview with Conn and Hermann, and they were talking about how Halo Studios used AI when they were making Halo: Campaign Evolved. They compared it to things like the tools you find in Photoshop – basically, stuff that helps artists work faster and more efficiently. It sounds like these AI tools really streamlined the workflow for the team working on the new game.
Conn emphasized that while AI can help streamline game development and offer new tools, people are still the core creators. He believes AI should enhance the creative process, not replace it, and any implementation should add to, rather than detract from, the human element of game development.
When asked if players would be able to identify content in Halo: Combat Evolved created with AI, Hermann described AI as simply “a tool in a toolbox.” He compared it to features like Photoshop’s generative fill, explaining that these tools can blur the line between AI-created content and artwork made traditionally by artists.
I might stray from the main topic for a moment, but it’s becoming tricky to define things as AI gets more and more built into the tools we use. Take Photoshop, for example, with features like generative fill. It’s starting to blur the lines. However, like Damon mentioned, ultimately it’s human creativity and better work processes that really matter.
Phil Spencer, head of Microsoft Gaming, recently discussed how Microsoft and its Xbox Game Studios are using AI. He explained that these tools are currently helping with everyday tasks, not replacing the work of game developers and artists. Each development team can choose whether or not to integrate AI into their process.
I give my creative teams a lot of freedom. I’ve learned they’ll naturally adopt tools that help them work better, and forcing them to use specific ones usually doesn’t work. I provide the resources, and then let them figure out what works best for them.
The classic game Halo: Combat Evolved is being released on PC, PlayStation 5, and Xbox Series X/S. This version won’t include competitive online play, but will let you experience the original campaign and play it cooperatively with friends, just like the original release. Notably, this marks the first time a Halo game will be available on PlayStation, and the team hints that more PlayStation releases could follow.
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2025-10-27 16:11