Bayonetta Creator Addresses Voice Acting Controversy Three Years Later

It’s been approximately three years since Bayonetta 3 was launched by Nintendo and PlatinumGames on the Nintendo Switch, and there’s still a lingering question among fans of the series regarding an early controversy surrounding the game. In 2022, the original voice actress for Bayonetta, Hellena Taylor, was replaced by Jennifer Hale. This decision to switch voices after two games left fans puzzled, and tensions rose swiftly. Taylor made several allegations against PlatinumGames on social media, some of which were later found to be untrue. Recently, the creator of Bayonetta, Hideki Kamiya, addressed this disagreement in a YouTube video in response to a fan’s question.

Kamiya chose not to specifically refute Taylor’s past allegations but instead discussed the ensuing online debate about the issue. Initially, Taylor asserted that PlatinumGames only offered her $4,000 to replay Bayonetta in a new game. However, this figure was later found to be incorrect. Taylor herself subsequently disclosed on Twitter (now known as X) that she had been given an offer of $10,000. Upon asking Kamiya for more, he managed to increase the amount to $15,000. Taylor expressed her reservations about the $15,000 proposal since Bayonetta is a popular franchise worth around 450 million dollars. She was then offered $4,000 as a compromise to make a brief appearance in the game, which she also turned down.

When Taylor’s assertions spread across the internet, Kamiya encountered a great deal of criticism and hostility from fans of the series and gamers in general. In his latest video, the creator describes this as an overwhelming amount of verbal abuse directed at him. According to Kamiya, these harsh words weren’t only coming from typical social media users, but also from “well-known individuals.” The controversy largely subsided once the accurate numbers were disclosed, and even Taylor herself provided confirmation. Many of those who had lashed out at Kamiya later removed their tweets, which is something the Bayonetta creator still finds troubling.

Kamiya suggested, “Since you shared it on social media, if you find yourself in error, you should correct it publicly as well. For instance, ‘Oops, I made a mistake’ – take responsibility for it. That’s my way of doing things, but I do have my own principles. If I’m not wrong, then I won’t apologize; there’s no question about that. But when I am incorrect, I’ll acknowledge it openly.

The overall scene portrays quite a disheartening depiction of how matters often unfold within social media platforms, particularly within gaming communities. Frequently, instances of mistreatment occur online, and it can be challenging for individuals to navigate these situations, especially when the truth clashes with a pre-existing narrative. Here’s hoping that some of the individuals who directed harsh words towards Kamiya during this incident have gained insights from their actions and will exhibit more patience as further information becomes available. Social media provides fans with unprecedented proximity to video game creators, but regrettably, some exploit this proximity for abusive purposes.

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2025-07-09 00:42