Valve lays the foundations for an Arm-based gaming handheld future with first Snapdragon-powered SteamOS VR headset

Valve has revealed its new Steam Frame, a self-contained VR headset that runs on SteamOS and uses a powerful 4nm Snapdragon processor. This is the first device to combine SteamOS with a Snapdragon processor, and it suggests Valve may be exploring Arm-based technology for future gaming devices, potentially including a handheld console.

Currently, almost all handheld gaming PCs use processors made by AMD. This includes the newest Xbox handhelds, even though Qualcomm could have provided the chips. Similarly, all officially supported SteamOS devices only work with x86 processors and don’t officially support PCs that use Snapdragon processors.

Things are about to change with the official release of the Steam Frame. This is Valve’s first device to run SteamOS on a Snapdragon processor – a powerful 4nm Arm chip with 16GB of RAM. This chip will handle everything, including the operating system, games, and display.

We don’t know the specific chip Valve is using, but Qualcomm provides manufacturers with various chips designed for extended reality (XR) devices. The Snapdragon XR2+ Gen2 is a powerful option that would be a good fit for a high-quality VR gaming headset like the Steam Deck’s VR version.

As an analyst, I see this wearable headset as more than just its current form. While it’s not a handheld gaming device right now, it’s definitely paving the way for future possibilities. With SteamOS now officially supporting Arm processors through the Snapdragon XR SoC, I anticipate we’ll soon see SteamOS-powered handhelds also utilizing Snapdragon technology. It’s a significant step towards expanding the SteamOS ecosystem beyond traditional PCs.

Steam Frame specs
Weight 190g core, 435g with headstrap
Processor 4nm Snapdragon ARM
Memory 16GB Unified LPDDR5 RAM
Storage 256GB / 1TB UFS, microSD slot
Connectivity Wi-Fi 7 (2×2), Dual 5GHz/6GHz streaming
Optics Pancake optics, 2160×2160 LCD per eye, 72–120Hz (144Hz experimental), up to 110° FOV
Tracking 4x external monochrome cameras, 2x internal eye-tracking cameras, IR illuminator
Wireless Adapter Included, Wi-Fi 6E, low-latency PC link
Foveated Streaming Eye-tracking driven resolution targeting
Audio Dual speaker drivers per ear, dual mic array
Passthrough Monochrome camera passthrough
Expansion Port 2x 2.5Gbps camera interface / Gen4 PCIe
Battery 21.6 Wh rechargeable Li-Ion
OS SteamOS (sleep/wake, cloud saves, Proton)
Controllers 6-DOF tracking, IMU, capacitive sensing, magnetic thumbsticks, haptics, AA battery (40hr), optional straps

This probably won’t be the only SteamOS device using Arm processors. With NVIDIA reportedly planning to release its N1X chips next year, we can anticipate seeing Arm-based gaming handhelds powered by NVIDIA soon, and SteamOS is already set up to work with them.

This could also indirectly help Windows devices using Arm processors. Currently, all Windows gaming handhelds use x86 processors, despite Windows fully supporting Arm technology for several years. Qualcomm is keen to compete in this space, and there’s nothing stopping a manufacturer from creating a Windows gaming handheld powered by a Snapdragon processor right now.

Now that SteamOS is starting to work with Snapdragon processors, computer manufacturers might reconsider using that technology. It will be fascinating to see how well games run on a SteamOS device powered by Snapdragon, especially considering how well SteamOS works with Proton. SteamOS generally performs better than Windows 11 on handheld gaming devices with traditional processors, so it’ll be interesting to compare their performance when both operating systems use Arm-based Snapdragon chips.

Valve hasn’t yet revealed how much the Steam Frame will cost or when it will be available, but they expect to release it in the first six months of next year. It’s designed to compete with high-end headsets like Apple’s Vision Pro and the Samsung Galaxy XR, and Valve believes it will be particularly strong for gaming.

Microsoft recently stopped working on virtual and augmented reality (XR) projects. They were early leaders in the field, releasing the HoloLens AR glasses in 2015 and a more advanced version in 2019. However, Microsoft has now decided not to develop any further XR headsets, effectively leaving the market to companies like Google, Apple, Valve, and Meta.

Valve has unveiled a new Steam Machine, alongside the Steam Frame. This machine, powered by an AMD processor, is significantly more powerful than the Steam Deck – about six times more, according to Valve. It’s designed to compete with traditional gaming consoles like Xbox and PlayStation, as well as gaming PCs. Running SteamOS, this new machine is a direct challenge to Microsoft’s plans for the Xbox ecosystem.

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2025-11-12 21:43