
Ubisoft has announced details about the free downloadable content (DLC) for Assassin’s Creed Mirage, which was funded by Saudi Arabia and will be available tomorrow on PlayStation 5 and PlayStation 4.
A new expansion called Valley of Memory is now available for PlayStation players after a recent update (22.6GB on PS5 and 16.6GB on PS4). The expansion includes about six hours of new content and several improvements to the game. Here’s what you need to know about the story:
Before the main story of Assassin’s Creed Mirage concludes, the free ‘Valley of Memory’ expansion begins with Basim investigating a rumor that his father might still be alive. He travels to AlUla – a beautiful region filled with ancient ruins, hidden secrets, and lush oases – after getting a clue from his friend, Dervis.
Watch on YouTubeTo start the expansion, you first need to begin the “Head of the Snake” mission and talk to Dervis. Or, if you’re starting a new game, you’ll find a new option on the main menu that will take you directly to the expansion’s content.
Explore AlUla, a remarkable new location inspired by the Golden Age of the Abbasid Empire, a time when cultures met and thrived. This stunning valley, largely forgotten by history, was once a vital center for centuries.
Besides the main story, the DLC introduces new things to do, like Stolen Goods and Oud Melodies. In Stolen Goods, you’ll hunt for hidden maps, and in Oud Melodies, you’ll search for and play musical tunes within the game.
The new downloadable content is facing criticism because it’s financed by the Saudi Arabian Public Investment Fund. Critics worry this funding could result in the content glossing over the country’s problematic history and ongoing human rights concerns.
The update coming tomorrow includes several improvements and changes to the core game, such as:
- Free Jump
- Back and side ejects
- Control presets
- Replay missions feature (known as Animus Sequences in-game)
- New difficulty settings (Hardened Assassin, Ultimate Assassin, and Custom Difficulty)
- Tier 3 Tool upgrades
Find details about the latest changes and updates by following the link below, where you’ll also find a complete list of patch notes.
Assassin’s Creed Mirage Update 1.1.0 Patch Notes
ADDITIONAL IMPROVEMENTS & ADDITIONS
GAMEPLAY
- Added a new skill to the skill tree: Engineer 2 which allows players to equip all tool lvl1 upgrades.
- Added an option to cancel the chain kill once started.
- Added new objects that can only be looted by pickpocketing in AlUla.
- Rebalanced the notoriety system to coincide with new difficulty settings.
- Tool aim assist will now correctly snap to the target’s weak points while behind an enemy. Now you have no excuses…
COMBAT
- Added an opportunity to dodge a Shakiriyya attack after being parried.
- Modified the Light Attack slash VFX to make the attacks feel more impactful.
- Improved the flinch animation on the NPCs during light attacks.
- Increased the window of opportunity to perform a kick.
- Disabled blend on parry success animation so it feels more responsive.
- Increased the size of the parry VFX.
PARKOUR
- Improved the trigger condition of the ejects.
- Modified the camera and added a VFX to improve the feeling of speed while sprinting.
UI
- Added a button on the world map to fast travel between Baghdad and AlUla once the AlUla questline starts.
- Updated the objective icons design and descriptions within the quest log to reinforce the differences between the types of objectives.
- Removed the skill point notification remaining on screen when there are available skill points to rely on the “new” notification from skill tab.
- Added an “upgradable tool” icon when a tool can be upgraded. Displayed next to the Bureau icons, on the map & compass for Banu Musa and the Workbench.
- Reduced the size of the Ubisoft Connect notifications.
- Added a new tutorial panel and Codex entry explaining Defense tactics in combat.
- Made various adjustments to improve the Horse mount camera.
LIST OF BUG FIXES
GAMEPLAY
- All claimed rewards are now linked to the player account save. For instance: any reward claimed in Permadeath will now be accessible to all the saves on the player’s account.
- Modified how to access permadeath: it can now only be initiated when starting a New Game+, rather than at any time.
- Prevented players from falling on a specific ledge in Baghdad.
UI
- Resolved an issue where the Options menu would be offset after talking with a merchant with text size set to Large.
- Fixed an issue where the “Assassin’s Creed Franchise” button would lead to a page stating that there is no content available.
- Numbers in some item descriptions are no longer split when the text is displayed as Large in Japanese language.
- Fixed the localization of “Basim Valhalla Costume” in Traditional Chinese.
VISUALS & GRAPHICS
- Addressed an issue where the world would look dimmer with almost no highlights after turning on HDR.
- Fixed an issue where the Desync screen on PS5 Pro would display broken visuals.
- The draped golden fabric of the Dhahabi Master Assassin Costume now moves freely like other costumes.
STABILITY
- Fixed rare issues that could create crashes.
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2025-11-17 17:11