GameStop Announces Trade Anything Day for Non-Gaming Items (But There Are Exceptions)

GameStop is holding a “Trade Anything Day” where customers can trade in almost any item for store credit. As one of the few remaining stores focused on video games, GameStop is adapting to a market increasingly dominated by digital downloads. This shift has hurt other retailers, with even stores like Target significantly reducing their game selections. These days, beyond popular, long-running games like Grand Theft Auto V and new releases, many stores have limited options, making online shopping a better choice for most gamers.

Despite facing difficulties, GameStop has managed to stay in business. It’s surprising they’re still around, and they’ve helped themselves by selling things beyond games, like Funko Pops and collectibles. It’s been interesting to watch them adapt, even while closing stores now and then. Their latest marketing idea is especially unusual – it could be a huge success, or a real headache for their employees.

GameStop Trade Anything Day Announced; Here’s What You Can and Can’t Trade-In

Starting December 6th, GameStop is accepting almost anything as trade-in for store credit – even items that aren’t video games! While there are some limits – use common sense, and be aware of a few surprising exclusions – everything you trade must fit inside a box measuring 20x20x20 inches. So, unfortunately, you can’t trade in vehicles like cars or motorcycles.

On December 6th, you can trade almost any item you own for store credit at participating stores. Just bring in what you want to trade and exchange it!

— GameStop (@gamestop) November 17, 2025

You can view the full list of items that GameStop won’t be accepting below.

  • Hazardous waste/chemicals
  • Lithium ion batteries or items containing lithium ion batteries
  • Weapons or ammo
  • Alcohol
  • Drugs (legal or not)
  • Tobacco
  • Dead or alive animals (Taxidermy items are valid for trade)
  • Computers (such as desktops, laptops, notebooks, all-in-ones, minis, workstations, e-readers, tablets, thin clients, smart displays, virtual reality headsets with built-in processor, interactive flat panel displays with built-in processor), excluding certain MacBooks GameStop normally accepts in trade.
  • Computer peripherals intended for use with a computer and weighing less than 100 pounds (monitors, keyboards/keypads, mice/pointing devices, external hard drives (excluding those normally accepted in trade)
  • facsimile machines, document scanners, printers, 3D printers, label printers, digital picture frames
  • Small electronic equipment (portable digital music players, VCRs, DVD players, DVRs, digital converter boxes, cable or satellite receivers, projectors including those with DVD player capability)
  • Small scale servers
  • TVs
  • Gift cards and other currency (foreign or domestic)
  • Jewelry
  • Sexual and explicit items
  • Items resembling body parts

GameStop employees have the final say on what they’ll accept as trade-in items, so using good judgment is key. While some people online have joked about trying to trade in unusual objects, it’s best to stick to reasonable items. Your best bet is physical media like Blu-rays, DVDs, CDs, vinyl records, and books. Gaming collectibles, board games, LEGOs, and Funko Pops are also likely to be accepted. Beyond those, it’s hard to know what GameStop might offer – or even if they’ll take it – if you try to trade in things like purses, plates, or old Halloween decorations.

It’s uncertain how much trade-in credit people will actually receive. GameStop is known for offering low values, and a lot of the items traded in on their Trade Anything Day likely won’t be recognized in their system. We’ll have to wait and see how it plays out, but hopefully, someone will get a good deal!

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2025-11-18 02:10