
Over a decade ago, James Cameron released the first Avatar film, emphasizing its groundbreaking 3D technology. While 3D wasn’t new – it had existed for decades and improved significantly from the old red and blue glasses – Cameron, known for his forward-thinking vision, believed this version would revolutionize the movie industry.
Cinema is constantly evolving thanks to new technologies. Movie theaters are always seeking ways to attract viewers, and we’ve seen innovations like the large-format screens of IMAX and the immersive experiences offered by 4DX. While not every new format sticks – 3D, for example, hasn’t become dominant but remains an option – theaters continue to experiment.
3D technology was heavily promoted for a long time, but that phase seems to have passed. While you can still occasionally find a movie in 3D at the cinema, it feels like the last big 3D hit was Avatar, and the next one will likely be its sequel.

James Cameron Blamed Projectors For The Lack Of 3D Success In Theaters
Although 3D movies are fairly common, filming directly in 3D is rare. Most 3D films are converted to 3D after they’re already shot, a process James Cameron and many others consider inferior and more costly. When asked why more filmmakers don’t use his method, Cameron pointed the finger at movie theaters.
Cameron believes that problems with how 3D movies are projected – particularly with brightness – are a major reason why audiences aren’t as excited about 3D as they could be. He argues that if people haven’t had a truly impressive 3D experience before, they’re unlikely to pay extra for it now, and I agree with him after seeing his latest film.

My Avatar: Fire And Ash Screening Was A 3D Mess
I’m a film critic, which means I often get to see movies before they come out. I recently saw an early screening of Avatar: Fire and Ash, and while I’ll share my full review later (it’s good, so no need to worry!), I wanted to discuss the experience of watching it – unfortunately, it wasn’t very enjoyable.
The movie was advertised as being in 3D, but the first twenty minutes were shown in 2D. While the picture quality was good from the start, it was immediately obvious that the 3D effect wasn’t working. I gave it a few minutes, thinking maybe the beginning wasn’t meant to be in 3D, but it soon became clear there was a problem with the 3D presentation.
The staff running the show rushed around trying to fix the issue, but when things didn’t immediately improve, I figured the 3D effect was gone. It wasn’t a major concern at first, but then the screen started flickering. I believe this was the 3D projector attempting to show the second image needed for the 3D effect, but it wasn’t working properly.
Around 20 minutes into the movie, they paused it to try and resolve a problem with the 3D effects. It took a few tries, but they finally got it working. The rest of the film then played without any further issues.
The 3D effects in Avatar: Fire and Ash are definitely worth seeing in the theater, and I highly recommend that experience. However, it’s frustrating that 3D technology wasn’t working reliably for much of the film’s runtime.
This isn’t about any one studio or the technology itself, and I don’t want to blame the specific theater where this happened. However, if 3D is going to become truly popular with both audiences and filmmakers, these kinds of problems need to be fixed. A great moviegoing experience depends on everything working correctly – if one part fails, it impacts everything.
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2025-12-04 02:08