Pragmata Demo Released to Improve PC Optimization, as Capcom Focuses on “Comfort First”

I recently read an interview with the folks behind the game – producer Naoto Oyama and director Cho Yonghee – and they explained why they’re letting players try out a demo now. It’s mostly about making sure the game runs smoothly on a ton of different computers, and they’re even testing how well mouse and keyboard controls work. They said it’s a tough job because everyone has different setups, but their main goal is a stable frame rate. They really want the game to feel good to play, even if that means they have to tone down some of the graphics a bit. They prioritized comfort over flashy visuals, which I think is awesome!








