In the upcoming game, “Avowed”, you’ll find a distinctive trait for your character that isn’t a choice to have, but it can be hidden or displayed at will. This special feature is known as the ‘Godlike’ attribute, often appearing as a tentacle or nautical embellishment on your character’s head. Although it can be concealed, Non-Player Characters (NPCs) will still react as if they can see it even when hidden. It’s quite a striking visual, but there’s one catch – this cosmetic change doesn’t affect the game’s storyline in any way, but might impact your character’s stealth capabilities due to its noticeable appearance.
In the game Avowed, your character starts without knowing their identity and is on a quest to uncover the origin of a disease plaguing the world. Characters in this game known as Godlikes are those who have been influenced by gods, which results in a distinct physical marking on their body. Although few other Godlikes are encountered, Sargamis is one we meet early in the game. Interestingly, Sargamis’ godly influence seems to manifest as golden skin, whereas your character develops tentacles growing from their head.
The Real Downside To Displaying Godlike Features
It Has Nothing To Do With The Narrative Of The Game
Regardless of where we go, Non-Player Characters (NPCs) such as Ilora will instantly point out our distinctive traits upon spotting us. They frequently exhibit fear or astonishment, making it challenging to move anywhere without being immediately identified. In truth, I found the stealth aspect in this game to be one of the least gratifying features, as I generally prefer stealth mechanics over open combat.
Overall, I’m quite satisfied with how my character looks. Roleplaying wasn’t a problem due to the appearance, as I always played from a first-person perspective. However, there were only occasional instances when I could see my character, such as during scenes involving communication with the god. Interestingly, these moments were quite thematic and added a lot to the overall experience, making it worthwhile.
Despite its appeal, it’s a significant letdown that the Godlike features remain active by default. Unfortunately, these features tend to cause clipping issues with most hairstyles in the game, as hair and Godlike features frequently collide and glitch. This can be quite irritating, especially when it happens frequently, potentially compelling you to switch to first-person view more often for a smoother experience.
While it’s not a catastrophe, it’s disheartening that more attention and refinement weren’t given to the game’s features. The most frustrating aspect is that once you begin playing, you can’t modify your character, meaning you’re stuck with the initial appearance if you want to rectify an issue without restarting the game entirely. Fortunately, it appears that the overall number of bugs in this game, dubbed Avowed, isn’t extensive, so hopefully, Obsidian will prioritize addressing this particular issue.
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2025-02-25 04:47