
It was a big surprise to many when Star Wars: Fate of the Old Republic was announced, bringing players back to a beloved era in the Star Wars universe. With development led by Casey Hudson, who previously directed Knights of the Old Republic, there’s a lot of anticipation for this return to the franchise’s rich history. To truly stand out, however, the game could benefit from incorporating successful elements from recent RPGs.
Early rumors suggested Fate of the Old Republic might not be released until 2030, which upset fans who were eager for the RPG. However, Casey Hudson quickly clarified that the game is on track to launch much sooner, based on current plans. While the game is described as a focused, single-player action RPG, details about the final version are still emerging.
Fate Of The Old Republic Could Be Excellent By Following Baldur’s Gate 3’s Approach

Recent discussions about the upcoming Fate of the Old Republic game suggest it might be similar to Final Fantasy 7 Remake, focusing on action-packed gameplay. However, many fans are hoping for a more traditional RPG experience. The success of Baldur’s Gate 3, with its emphasis on player choice and freedom, shows how a game like Fate of the Old Republic could be greatly improved by letting players truly shape their own Star Wars adventure.
Like the classic Old Republic games, especially Star Wars Knights of the Old Republic 2: The Sith Lords, Baldur’s Gate 3 tells a story that changes based on your decisions. That game, developed by Obsidian Entertainment, featured complicated characters and even challenged typical Star Wars ideas. While BG3’s battles are similar to Dungeons & Dragons, the game gives players a lot of freedom to interact with the world around them.
A standout feature of Baldur’s Gate 3 is how richly detailed and full of content its three main story sections are. The Star Wars: Old Republic era has a vast history, and the newest game in that series could learn from BG3 by paying similar close attention to its world-building. Baldur’s Gate 3 was carefully crafted with lots of interconnected elements, creating a truly immersive experience. This approach could inspire the Old Republic game to encourage players to explore and interact with everything it offers.
RPG Elements In BG3 Fit Well In A Star Wars Setting

Baldur’s Gate 3 uses several RPG elements to keep players invested, particularly in how it develops its characters. A similar approach could greatly benefit Fate of the Old Republic, especially when it comes to companions. Baldur’s Gate 3’s companions are some of the most interesting characters in recent RPGs because of their personal stories and quests. Each companion has a strong personality and enough charm and complexity to keep players genuinely engaged with them.
Playing through Star Wars, you quickly realize how many different kinds of people are out there – Jedi, Sith, bounty hunters, just regular folks… it’s a huge universe! That’s why I think Fate of the Old Republic could really benefit from making all those interactions matter. Baldur’s Gate 3 does this brilliantly with its NPCs and side quests – you meet someone, and then way later, your choices come back to affect them. It keeps everyone feeling important and connected. That feeling – realizing your decisions have long-term consequences, even hours down the line – is amazing, and it would fit perfectly in the Old Republic setting.
In a Star Wars game, other RPG elements can be very powerful, like the ability to develop your character’s traits as they gain experience. Becoming a Sith Lord embracing the dark side, or a selfless Jedi, is a key part of any Old Republic story, even for characters with pre-defined backgrounds. To truly succeed – or even stand alongside the most beloved Star Wars games – Fate of the Old Republic needs a wide range of gameplay choices and interesting interactions between characters in a group.
Complete Narrative Freedom For Players Might Create The Best Old Republic Game Yet

The main reason the next Old Republic game should learn from Baldur’s Gate 3 is player freedom. Baldur’s Gate 3 lets players truly shape the story, with multiple endings that depend on the choices you make. Characters react realistically to your decisions, based on who they are and what they want. This makes the world feel incredibly alive – and that sense of realism would actually be perfect for the fantastical setting of an Old Republic game.
Like Baldur’s Gate 3, a new Fate of the Old Republic game could make player choices truly matter, shaping the story and character arcs. This could be achieved by allowing players to align with either the Light or Dark Side, a feature familiar to fans of the RPG series. However, it’s the consequences of those choices that would really make the game memorable, as players would directly influence how the story ends.
What makes Baldur’s Gate 3 so special is its deep story and world, which keeps players coming back for multiple playthroughs, often spending thousands of hours to experience everything. If a Star Wars game adopted this same approach, focusing on a rich and replayable experience, it could easily become the best Star Wars game ever made, surpassing even beloved classics.
Would you like to see a potential Fate of the Old Republic game play similarly to Baldur’s Gate 3? Share your thoughts in the comments or discuss it with other fans on the ComicBook Forum!
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2026-01-14 03:12