
It’s a unique disappointment when a game studio you used to admire starts to lose your trust. It’s not the immediate outrage after a single failed release, but the gradual letdown that happens when repeated promises aren’t kept, games stop improving, and players feel ignored. Bungie, the studio behind Destiny 2, has been experiencing this for some time, and their new project, Marathon, seems to be heading down the same path.
Bungie’s Marathon continues to face strong negative reactions from players, and it’s starting to feel like a fundamental problem rather than just initial difficulties. Since its announcement, the game hasn’t generated much excitement; instead, players have been skeptical, frustrated, and even angry, largely because they’ve lost trust in Bungie’s ability to deliver. With Destiny 2 still feeling unfinished, players aren’t evaluating Marathon on its own – they’re seeing it as another big commitment from a company that has disappointed them repeatedly.
What Went Wrong With Marathon’s First Impression

Marathon faced difficulties right from the start, but not because the idea itself was flawed. The trouble stemmed from the weight of the original Marathon’s history and reputation. It’s important to remember that the first Marathon wasn’t an extraction shooter, or even close to that type of game.
Despite this, Bungie decided to relaunch the game focusing on its overall feel and presentation. Instead of demonstrating a commitment to the original game’s history, they highlighted its style and cinematic qualities, while the actual gameplay appeared disappointing. This approach immediately caused concern, and those worries have only grown since.
While the game wasn’t fun to play, that wasn’t the biggest problem. Issues with the game’s overall look quickly became a larger scandal, as people accused the developers of using stolen artwork and questioned whether artificial intelligence was used to create promotional images.
The incident, regardless of whether it was deliberate, made it seem like Bungie was prioritizing cost-cutting over valuing the work of its artists – a particularly concerning issue for a studio famous for its beautiful visuals. Bungie’s reactions didn’t help ease tensions, and the resulting controversy only deepened the existing lack of trust surrounding the reveal.
Adding to the challenges, Marathon enters a market tired of games constantly demanding more through battle passes, seasonal updates, and heavy monetization. Given Bungie’s track record with Destiny 2 – including removing older content, inconsistent quality in updates, and a focus on data over player enjoyment – players are understandably worried. Before the game even launched, many questioned why they should invest time and money into another long-term, online game from Bungie. Instead of generating excitement, the initial impression was one of skepticism.
Can Bungie’s Marathon Recover From Its Poor Reception?

While Bungie could theoretically succeed with their new game, Marathon, it seems highly improbable given their current situation. Simply releasing good trailers or a polished beta won’t be enough. They need to rebuild the trust of their community and clearly demonstrate they’ve learned from past mistakes – and they haven’t done that yet. Bungie’s reputation is currently at a low point, and Destiny 2 feels like it’s being maintained out of habit rather than genuine enthusiasm. Asking players to trust them to manage two ongoing games effectively seems overly hopeful, and to many, feels unrealistic.
Even if the next major Marathon update is impressive, the initial negative reaction might be hard to overcome. First impressions are crucial, and this one has created a strong, unfavorable opinion that Bungie is struggling to change. Players now approach every new update with doubt and every promise with skepticism, making it very difficult for the game to succeed as a live service.

It’s also important to consider who Bungie is paying attention to. For years, Destiny players have consistently expressed worries about feeling burned out, how the game is funded, and the story’s path. Many of these issues remain unresolved, or weren’t fixed until it was too late. The negative reaction to Marathon seems to be the result of all this built-up frustration, rather than a new, isolated problem.
Right now, Marathon doesn’t feel like a new beginning. It feels like Bungie is asking players for another chance before fully delivering on their current game. Until Bungie demonstrates it can properly support the game they already have, players have little reason to believe Marathon will be any different. The criticism isn’t fading because it’s based on past experiences, not a lack of understanding.
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2026-01-19 19:10