A popular paid Cyberpunk VR mod has disappeared — CD Projekt Red issues a takedown for conflicting with the publisher’s fan content guidelines

I’ve been watching the situation with the Cyberpunk 2077 VR mod, and it’s getting complicated. CD PROJEKT RED has started issuing takedown requests for the mod, which was created by Luke Ross, a popular name in the modding community. It seems like more than just a simple takedown, though – there are some layers to this story.

Most people who tried the mod agreed it was excellent. However, it was offered only to paying Patreon supporters, which broke CD PROJEKT RED’s rules about making money from their game content without permission.

Similar to his other work, Luke Ross released the Cyberpunk 2077 VR mod through Patreon, requiring users to pay for access. This violated CD PROJEKT RED’s rules for fan-made content, which don’t allow creators to profit from their intellectual property without official approval.

According to their rules, offering the game with paid access is considered commercial use, even if it’s presented as a preview. CD PROJEKT RED then sent a DMCA takedown notice, but has indicated they’d be willing to allow the mod back if it were released for free to everyone.

CD Projekt Red’s VP, Business Development, Jan Rosner, also commented on the mods removal:

We want to clarify the situation regarding the “Cyberpunk VR” mod created by Luke Ross. We did issue a DMCA takedown notice because it was offered as a paid mod exclusively to his Patreon supporters. This breaks our rules about fan-created content – we don’t allow anyone to profit from our game content without our express permission or a formal agreement. We spoke with Luke last week and asked him to either make the mod available for free (with the option for donations) or take it down.

Jan Rosner – VP, Business Development at CDPR

After the mod was taken down, Ross explained the situation on Patreon. He was upset that modders aren’t allowed to receive financial support, especially for games that don’t have official virtual reality versions.

Ross is famous for creating the R.E.A.L. VR framework, which brings virtual reality support to many PC games not originally designed for VR, like Far Cry and Atomic Heart. He’s now moved on from supporting Cyberpunk 2077 and is working on bringing VR to Baldur’s Gate 3, a project that could be very impressive if successful.

There’s a tricky balance to strike when it comes to game modifications. Modders frequently dedicate considerable time and skill to projects that extend a game’s life and keep players engaged long after its initial release. The thriving communities surrounding games like Halo: The Master Chief Collection (on PC) and Skyrim, along with platforms that rely on user-created content like Fortnite, Roblox, and Minecraft, clearly show how important this work can be.

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2026-01-20 15:39