Prince of Persia: The Sands of Time Remake Cancelled as Ubisoft Undergoes Major Reset

Despite many rumors, the cancellation of Prince of Persia: The Sands of Time Remake came as a surprise to most. Ubisoft has also cancelled four other games – including three entirely new projects – and a mobile game. This decision is part of a larger effort by Ubisoft to refocus its creative direction and achieve long-term, stable growth.

The company is shifting development focus to seven other games to improve their quality and ensure they are successful in the long run. This means one unannounced game, previously expected by March 31, 2026 (believed to be Assassin’s Creed: Black Flag Resynced), will now be released sometime in 2027.

In addition to reducing costs and laying off employees—actions that have already led to the closure of studios in Halifax and Stockholm—Ubisoft is restructuring its studios into five independent “Creative Houses.” Each house will focus on a specific game genre and be fully responsible for its own financial success.

They are as follows:

  • CH1 (Vantage Studios), focused on scaling and extending Ubisoft’s largest and established franchises to turn them into annual billionaire brands. Brands: Assassin’s Creed, Far Cry, Rainbow Six
  • CH2 dedicated to competitive and cooperative shooter experiences. Brands include The Division, Ghost Recon, Splinter Cell
  • CH3 designed to operate a roster of select, sharp Live experiences. Brands include For Honor, The Crew, Riders Republic, Brawlhalla, Skull & Bones
  • CH4 dedicated to immersive fantasy worlds and narrative-driven universes. Brands include Anno, Might & Magic, Rayman, Prince of Persia, Beyond Good & Evil
  • CH5 focused on reclaiming position in casual and family-friendly games. Brands include Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, Hasbro

On top of everything else, four new game projects are in the works, including March of Giants, which was recently brought over from Amazon Games. It’s still unclear how the different development teams will be structured into these new “Creative Houses,” but each house will have its own leaders who are fully in charge of their games – from the initial development all the way to publishing, branding, marketing, and sales strategies.

I’m really seeing Ubisoft take some big steps to get things back on track! They’re not just reorganizing things at headquarters, but they’re also hitting their goal of saving €100 million, which is now expected by March 2026. What’s even more impressive is they’re planning to cut another €200 million in costs over the next two years, and they’re aiming for around €1.5 billion in net bookings. It sounds like they’re serious about improving their financial performance!

The company reports net bookings of €330 million for the third quarter of fiscal year 2026, driven by strong performance from partnerships and popular older titles. Key releases during this period included Anno 117: Pax Romana and Avatar: Frontiers of Pandora – From the Ashes, with Anno 117: Pax Romana seeing particularly strong sales.

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2026-01-21 23:41