
Wondering about the delay of Ken Levine’s new game, Judas? A big reason is that Ghost Story Games dedicated five years solely to developing its core gameplay feature.
In Judas, a system called Villainy shapes your connections with three key characters. By focusing on one character and neglecting others, you determine who becomes the primary antagonist of your game. Your actions will grab the attention of these three, but you’ll have to make choices – you can’t keep them all happy.
The goal is to make players feel a real connection with each of the three main characters, almost like losing a friend if something happens to them. We want the decision of who to trust to be incredibly difficult. These characters will actively compete for the player’s loyalty – they’ll offer gifts, help in combat, talk negatively about each other, and reveal their personal stories. Ultimately, the player will have to choose who they believe in.
Ken Levine recently told Game Informer that his studio, Ghost Story Games, dedicated five years to researching and developing a key gameplay feature for their upcoming game, Judas.
What makes this game different is how we’re creating it – and that’s why we spent five years on research and development. We want the characters to react not just to big decisions, but also to everything you do, even the smallest actions, and remember how you’ve played throughout the game, according to the interviewer.
Okay, so this game really wants to make the relationships feel real. They’ve said it’s like trying to keep a bunch of plates spinning – you’re basically going to be juggling the needs of three major groups, and you can’t realistically keep everyone happy. What’s cool is they’re aiming for a deeper connection with the main character than in BioShock. It’s not just about what happens in the story, but how you play it – who you decide to trust, and how you deal with the fallout from your decisions. They want you to really be the character, and shape things based on your own choices.
Levine concluded the interview by discussing upcoming plans and what the team is working on in the coming months. They plan to share more development updates soon, and as the launch date gets closer, they’ll also be releasing trailers and making other announcements.
It doesn’t sound like Judas is relatively close to launching on PS5, then.
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2026-01-28 13:06