
Despite repeatedly assuring fans that the Splinter Cell Remake is still in development, Ubisoft has announced another round of layoffs. This time, the cuts impact 40 employees at Ubisoft Toronto, the studio working on the remake, according to a statement given to IGN.
A Ubisoft spokesperson announced that Ubisoft Toronto is reducing its staff by 40 positions as part of the company’s ongoing cost-cutting measures and project cancellations. The company emphasized that this decision wasn’t a reflection of the affected employees’ work or skills, and they are committed to supporting those impacted with severance and help finding new jobs.
The Toronto studio is still working on the next Splinter Cell game and is also helping to develop Rainbow Six, in addition to contributing to other projects.
Last month, Ubisoft announced a big restructuring, which included cancelling six games, including the highly anticipated Prince of Persia: The Sands of Time Remake. Along with that remake, five other games that hadn’t been publicly revealed were also cancelled. As part of these cost-saving changes, Ubisoft closed its studios in Halifax and Stockholm. The company is now organizing itself around five creative teams, each focusing on specific game franchises, genres, and player groups.
Recent reports suggest Ubisoft has cancelled the co-op shooter Pathfinder, formerly known as Project U. A mobile Assassin’s Creed game, with potential plans to release on PC later, was also reportedly cancelled.
Following a recent major announcement, Ubisoft employees in France have voiced strong criticism. Over 1,200 workers went on strike for three days earlier this month to protest company cost-cutting measures. According to Marc Rutschlé, a representative from Solidaires Infomatique, employees have been feeling overworked and understaffed for years, and haven’t received pay increases during that time.
It’s now apparent that Yves Guillemot doesn’t seem to grasp what’s happening within his company or how it affects his employees. The company is still cutting costs and laying people off, which is putting a lot of pressure on the remaining teams, who are already short-staffed. After years of little to no pay increases, employees have been told there won’t be a raise this year either.
The strike happened soon after union representatives Rutschlé and Chakib Mataoui publicly asked Ubisoft CEO Yves Guillemot to step down. They criticized the company for favoring family members – specifically, Yves Guillemot appointing his son Charlie as head of Vantage Studios – and for a lack of diversity among its leaders.
Mataoui explained that simply hiring people from the same background – specifically, white men – doesn’t foster diversity or bring in fresh perspectives. In a creative field like game development, new ideas are essential for innovation, and the current team lacks that kind of mindset.
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2026-02-20 16:11