Star Wars: Galactic Racer Seems Like an Exciting Mix of Burnout, MotorStorm, and WipEout

The recent State of Play presentation was excellent, and the gameplay trailer for Star Wars: Galactic Racer really stood out. A recent interview with the developers suggests this arcade-style racing game is heading in a very promising direction.

It’s clear from the video that the studio has a strong background in racing games like Burnout and Need for Speed. This is because Fuse Games, a British developer, is led by people who previously worked at Criterion Games, the creators of those popular franchises.

Matt Webster, the CEO and founder, and Kieran Crimmins, the creative director, recently shared some exciting news about the game in an interview with IGN.

As a huge Star Wars fan, I always thought a fast-paced arcade racer set in that universe was a brilliant idea! It turns out the developers felt the same way, and it was the perfect project for them because they already knew how to make really exciting, quick racing games – and they’re big Star Wars fans too, which made it even better.

Webster acknowledges that there haven’t been many truly great, dedicated track racing games lately. That’s why Galactic Racer is focusing on traditional tracks instead of an open world, with the goal of delivering a fresh, updated take on the classic racing experience.

And get this – the game has a two-stage boost system! The first boost is what you’d expect – just a quick speed increase. But the second one is interesting; it’s faster, but it seems like there’s a bit of a trade-off, so you’ll have to risk it for the reward!

The next stage uses a ramjet, which allows for incredibly high speeds. However, this comes with a drawback: it creates a lot of heat, and operating it for an extended period could cause an explosion.

According to Webster, your surroundings matter for ramjet performance. The planet’s weather and features like lava flows or bodies of water can change how quickly the ramjet heats up.

This is similar to how the boost and overheating systems functioned in MotorStorm: Pacific Rift – driving through water would cool the engine, letting you use your boost more often.

Similar to the MotorStorm series, Galactic Racer features a variety of vehicles, and the trailer suggests they’ll all be playable, offering a similar high-energy, off-road racing experience.

This is the first game we’ve created where the optimal racing path changes so much, depending on what you’re driving, how you’ve customized your vehicle, and the conditions of the environment, explains Crimmins.

Something else that stood out in the interview was the emphasis on the player character – they’re giving it more attention than is typical for most racing games.

According to Webster, playing as Shade officially makes you a part of the Star Wars universe. He points out that you can be seen walking down the ramp of your ship and into a paddock in the trailer. This paddock is a unique addition, providing a more intimate setting where the story can progress and characters can interact.

Crimmins envisions a space where players can explore and chat with characters, offering both narrative development and a relaxing pause between fast-paced races.

We think this game brilliantly blends the thrilling action of Burnout, MotorStorm, and WipEout, but sets it all within the iconic Star Wars universe.

The game features incredibly fast-paced and intense racing, with a focus on spectacular crashes, similar to the Burnout series. It includes a diverse range of vehicles and challenging off-road tracks, reminiscent of MotorStorm. Plus, like WipEout, it has futuristic, hovering vehicles and a comparable handling style.

We really love arcade racing games, so you can be sure we’re very excited about Star Wars: Galactic Racer!

Are you excited for this one? Tell us in the comments section below.

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2026-02-21 01:07