
Get ready for a wild ride with John Carpenter’s Toxic Commando! This game mixes the feel of 80s horror movies with fast-paced co-op shooting and crazy vehicle action. Developed by Saber Interactive with input from John Carpenter himself, it throws hordes of zombies, tons of customization options, and open-ended missions at you, all with a healthy dose of humor and… slime. We’ve put together a list of fifteen essential things to know before you purchase, including details about how the game plays, what content is planned, and one thing to be aware of early on.
A Zombie Horde Shooter in the Spirit of Left 4 Dead
John Carpenter’s Toxic Commando is a zombie shooter designed for teamwork, similar to popular games like Left 4 Dead and Back 4 Blood. It throws players into waves of relentless zombies where coordinating with your team and controlling the crowds is key to survival. Although it uses familiar zombie shooter mechanics, Toxic Commando stands out thanks to its large-scale action, high replay value, and a few surprising features.
Swarm Tech Powers Hundreds of On-Screen Enemies
The team at Saber Interactive, known for the impressive large-scale battles in their 2024 game Warhammer 40,000: Space Marine 2, is using the same technology – called Swarm Engine – for Toxic Commando. This technology has always been good at handling huge numbers of enemies without sacrificing smooth performance, so players can expect Toxic Commando to run well even with tons of undead enemies on screen.
Built for Four-Player Co-Op With AI Support for Soloists
This game is designed for four players to team up online, either through quick matchmaking or by creating private lobbies. If you want to play the campaign solo, AI teammates will fill in to complete your squad. However, the developers warn that attempting the game alone will be very difficult. Luckily, the game supports full crossplay, so you can easily play with friends on any platform.
John Carpenter Lends Creative and Musical Input
Beyond just lending his name, the acclaimed filmmaker is heavily involved in the game’s creation. He’s providing creative ideas, helping to shape the story, and even crafting the unique synth-based soundtrack – his influence is all over it. The game draws clear inspiration from films like Escape from New York, with visual and sonic echoes, but also incorporates the unsettling horror of The Thing and the playful energy of Big Trouble in Little China, giving Toxic Commando its own special feel.
Four Playable Classes

Like most team-based shooters, Toxic Commando features a variety of character classes, or archetypes. You can choose from four: the Strike, who specializes in dealing damage; the Defender, a tough character built to withstand attacks; the Medic, who keeps the team healthy; and the Operator, who provides tech-based support. These classes are designed to work well together, but you’re free to play as a Strike in every role if you prefer.
Each Class Offers Unique Progression Paths
As a huge fan, I’m really excited about how much depth they’re putting into character progression! Each of the four classes feels totally unique because of its own skill tree – it’s not just about leveling up, you really build how your character plays. And it doesn’t stop there! They’re saying you can customize each class in over thirty different ways, plus specialize in different weapon types. It’s awesome because these aren’t just visual changes – they’re actually changing how your abilities work together, so you can discover some really unexpected and powerful combinations just by experimenting with your class!
Weapon Upgrades are Extensive
In Toxic Commando, you can improve your character by earning Skill Points, but you can also heavily customize your weapons. You’ll be able to upgrade things like accuracy, range, damage, fire rate, and how quickly a weapon reloads. You can also enhance attachments like sights, barrels, and magazines for each gun. Plus, you can change a weapon’s appearance with different paint jobs and charms to create a unique look. With sixteen different weapon types – including machine guns, pistols, and specialized weapons – there are likely hundreds of possible weapon combinations. Keep in mind that all these upgrades require in-game currency, which we’ll cover later.
Vehicles are as Critical to Success as Guns
If you’ve seen gameplay of John Carpenter’s Toxic Commando, you know you won’t just be fighting through the swamps on foot. Vehicles are a key part of every mission and really set this game apart. You’ll drive everything from cars and trucks to armored vehicles and ambulances. Each vehicle has unique advantages and can be customized with items found throughout the world, but being able to handle rough terrain is the most important thing.
Hostile Terrain is its Own Challenge

If Space Marine 2 impacts the way Toxic Commando feels in combat, then Saber Interactive’s other games – the realistic off-road simulators SnowRunner and MudRunner – influence how you move vehicles. You’ll quickly notice the mud – it’s everywhere! – and if you’re driving a standard vehicle, you’ll need to steer carefully to avoid getting stuck. But in a zombie apocalypse, careful driving isn’t usually a priority, so you’ll often need to rely on your team to pull your vehicle out of the muck before the zombies attack.
Missions are Packed with Extra Objectives and Distractions
The game’s large, open areas aren’t just about rushing from one point to another. You’ll constantly find extra things to do – unexpected events, optional missions, and complex tasks – that reward you for exploring and taking your time. You might need to destroy massive tentacles, fix broken machinery, or find hidden loot. What your team chooses to focus on is up to you, and each task offers different levels of risk and reward. You could head straight for the main goal, but will you have enough supplies and strength to make it through once you arrive?
Nine Launch Maps With Free Post-Launch Content Planned

When it launches, Toxic Commando will include nine large maps, each offering distinct missions and challenges. While a detailed plan for the future hasn’t been revealed, the publisher, Focus Entertainment, has promised free updates after release. These will add new missions, enemies, weapons, and vehicles, hinting that the game’s cooperative gameplay will be regularly expanded and improved from the very beginning.
Grind Concerns
Early versions of the game seem to require a lot of repetitive effort, especially when improving your weapons. You’ll need to earn in-game money to unlock upgrades, attachments, cosmetic items, and even new guns. While the developers are still balancing the game, it appears you’ll spend a lot of time collecting three different types of crystals (Sludgite), along with parts and scrap, just to customize your character and gear. This could make progress feel slow and challenging, much like navigating the game’s slippery environments.
Release Date, Platforms, and Price — and a Steam Demo
John Carpenter’s Toxic Commando launches on March 12th for PlayStation 5, Xbox Series X|S, and PC (via Steam and the Epic Games Store). A free demo will be available on Steam before the full release. The Standard Edition costs £34.99 / $39.99, while an enhanced “Blood Edition” is available for £43.99 / $49.99.
Two Editions and Pre-Order Bonuses
The standard version of Toxic Commando comes with the main game. The deluxe “Blood Edition” includes two future downloadable content packs, plus a special gold weapon skin and charm set. If you pre-order either version, you’ll also receive Leon’s Secret Stash, which contains exclusive skins for weapons and characters.
PC Requirements

The PC demo for John Carpenter’s Toxic Commando (and likely the full game) aims for two performance levels at 1080p resolution. For lower settings, the game targets around 30 frames per second with a Ryzen 5 1500X or Core i5-8400 processor, 16 GB of RAM, and a graphics card similar to an RX 580 or GTX 1070 (with 8 GB of VRAM). To achieve a smoother 60 FPS experience on Ultra settings, the game recommends a Ryzen 5 5600X or Core i5-11600K processor paired with a more powerful graphics card like an RX 6800 XT or RTX 3060 Ti. Both setups require 16 GB of RAM, 8 GB of VRAM, and an SSD with about 58 GB of free space.
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2026-02-27 18:17