Co-op building simulation game Salvation Denied announced for PS5, Xbox Series, and PC

Digital Vortex and Firevolt have revealed Salvation Denied, a building game where 1 to 4 players can team up. It’s coming to PlayStation 5, Xbox Series X/S, and PC (via Steam) this fall. Players on PC can try it out now with a currently available playtest.

Here is an overview of the game, via its Steam page:

About

In Salvation Denied, you and up to three friends work together to build crazy structures in a physics-based world. It’s a chaotic building game where you’ll use everything from heavy machinery to wacky tools. Be careful – everything has weight, mistakes can cause collapses, and disasters are always lurking, testing how strong your builds really are!

Each piece contributes to the overall balance and stability of the structure, and even small errors can lead to failure. A weak support, uneven weight distribution, or hasty choice can cause the whole tower to fall quickly. Here, physics isn’t just a detail—it’s what determines success or failure. When a structure withstands the stress, the resulting success feels well-deserved.

Key Features

  • Cooperative Play That is Funny and Tense – It’s a game about teamwork, chaos, shouting in voice chat, and shared failures. One wrong move and the whole team pays for it. But when everything clicks, the feeling of “we did this together” is hard to beat.
  • Personal Construction Gadgets – Gravity gun, foam gun, jetpack, and other tools. Every player has a role on the site. Move across the structure, throw parts, create temporary supports, and save the tower at the last second. Team coordination decides everything.
  • With Great Power Comes Great Responsibility – Take control of massive construction machines. A gravity tank, a giant shredder bulldozer, or a levitating platform. Lift entire building sections, recycle debris, hold the structure together, and deal with threats right in the middle of the disaster.
  • Cataclysms as a Test for Your Build – A meteor shower is not a cutscene. It is an active stress test. Reinforce weak spots on the fly, catch falling debris, and keep the structure standing in real time. The disaster quickly shows who can actually build.
  • Challenges for Real Builders – From unusual scenarios to modes with harsh limits. Random blocks, strange shapes, material and time limits force you to improvise, adapt, and make decisions under pressure. Every session is a new challenge for the team.

Watch the announcement trailer below.

Announce Trailer

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2026-03-25 16:31