
As of March 29th, 2026, Bungie reports that while players are enjoying the new Marathon game, sales numbers haven’t been as strong as hoped.
Currently, sales figures are around 1.2 million copies, and a source within the studio has confirmed this is a reasonable estimate. However, a concerning point is that only about 19% of those sales were for the PlayStation 5.
Following disappointing launches like those of Concord and Highguard – which fared much worse than Marathon, by comparison – some people are wondering if Bungie will change its approach to future releases.
The game’s developers stated on their website that they are committed to supporting the game for a long time.
Here’s the full message:
We’re committed to continually improving Marathon for years to come. We appreciate you joining us on this adventure!
So, I saw this quote and it seems to be tied to people talking about how well the game runs on PCs. Honestly, I wouldn’t read too much into it. At the end of the day, Sony’s going to decide how long they keep supporting Marathon, so that’s what we’re all waiting on.
Extraction shooters aren’t for everyone, but they’ve clearly gained a small, loyal following. It’s still uncertain if this is enough to keep the genre thriving in the long run.
Alinea, a company that tracks sales data, recently shared its estimates for how well the game Marathon is selling. While their numbers seemed a bit low at first, information from Forbes confirms they’re likely accurate.
The new Bungie shooting game has sold 1.2 million copies since its release on March 5th, mostly through the Steam platform. This has generated around $55 million in sales revenue.
It adds that it predicts just 217k players purchased the game on the PS5 – a pretty miserable 19%.
When the game launched, we saw a high of 478,000 daily players. That number dipped to 345,000 the following weekend, but then climbed back up to 380,000 this past weekend (March 21st and 22nd) after the popular endgame raid, Cryo Archive, was released.
Just to be clear, these figures are approximate, but Forbes reports a Bungie employee confirmed they’re generally accurate. So, they’re likely fairly close to the real numbers.
And the problem is that they’re pretty unremarkable for a game of this scale.
Bungie is a highly respected and well-funded game studio, and this is their first major new game in almost ten years. The game likely cost a lot to make, and Sony probably has very high hopes for its success.
According to Forbes, Bungie will continue with its planned content releases for now, and things will remain largely unchanged.
The game is receiving positive feedback, including a 9 out of 10 score from us, and early players seem to be enjoying it. However, the big question is whether enough people are playing to justify the effort and cost of development.
Epic Games announced today that they’ve cut over 1,000 jobs, largely because fewer people are playing Fortnite. It will be interesting to watch how Sony responds, as while the situation isn’t a complete disaster, the numbers are concerning.
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2026-03-30 01:07