If you’ve recently purchased Mage Arena from Steam or are considering it but unsure about the type of enchanting chaos you’ll encounter, this guide is designed specifically for you.
This game, Mage Arena, isn’t a meticulous analysis of mechanics or a serious power-playing guide. Instead, it’s chaotic, whimsical, and surprisingly intelligent. The rules aren’t heavily emphasized, and you cast spells by speaking aloud. So if you’ve ever exclaimed “fireball” into your microphone without any response, consider this your invitation – you’re not alone in the club.
In this introductory tutorial, I’ll take you step-by-step through all the essential knowledge required to navigate your initial encounters, create weapons, decipher magic, and avoid unintentionally zapping yourself with a lightning bolt.
Complete Beginner’s Guide (Everything You Need to Know)
In Mage Arena, the main gameplay loop is simple yet unpredictable: seize control points, safeguard your stronghold, accumulate experience, forge superior equipment, unlock potent spells, and launch an assault on the opposing base to snatch their flag. If they lose their flag, they can no longer regenerate. Knock them out, and you emerge victorious. On paper, it appears straightforward; however, in practice, things can get quite complex!
At the outset, you’ll have a small collection of fundamental spells, some assorted items, and a place requiring protection. Scattered throughout the map are wild flags, each one linked to a specific environment that yields crafting materials continuously.
When your team captures a flag, goblin-like creatures begin transporting resources from that territory towards your stronghold. If you fail to maintain control of these flags, you might find yourself gathering twigs instead, as the opposing force gathers resources, cooks meals, and attacks you from various parts of the map.
The controls are minimal but important:
Basic Controls & Keys
-
B – Recall (teleport back to base + full heal)
- 1–4 / Scroll Wheel – Flip through spellbook pages
Q – Open map (shows flags, level, XP)
E (Hold) – Open flags, chests, doors (enemy ones take longer)
How To Get More Spells (Complete Spell Guide)
Spellcasting in Mage Arena is done with your actual voice. Here’s how it works:
- Press
1–4
to open a spellbook page - Shout the spell name or a part of it
- Watch chaos unfold
You start with just four spells:
Spell | Voice Command | Effect |
---|---|---|
Fireball | “Fire” plus/or “Ball” | AoE explosion, burns & knocks back |
Freeze | “Freeze” | Freezes enemies in place |
Magic Missile | “Magic” plus/or “Missile” | Fires homing bolts |
Wormhole | “Worm” plus/or “Hole” | Creates a teleport portal system |
Looking for more? You’ll require the elusive Torn Spell Scrolls – these can be discovered in perilous locations, bartered with gnome traders, or seized from Player vs Environment areas. Learn more about them down below!
This guide takes you through every significant location where you can find the Torn Spell Pages in Mage Arena. From the eerie Mausoleum at position 5 on the map, to the Gnome Forest at position 7 for chance encounters, and all the way up to the Lava Castle at position 8, this map lays it out clearly for you.
1. Lava Castle Chests (PvE Loot Run)
The castle sports four towers, one at each corner. Ascend the volcanic-ash-laden stairways and open the large chests found at the summit. Inside you’ll find tattered documents, uncommon equipment, and potent spells such as Thunderbolt or Divine Light. A word of caution: the mages clad in red robes stationed there pack a punch akin to trucks and reappear quicker than you can utter “Fireball.
Tip: Stack Crystal Soup before you go—faster movement and more spell damage.
2. Mausoleum & Crypt Loot
1. “Bring a flashlight, otherwise, you might end up running into walls when it’s dark.”
2. “This spot has become my go-to place—it’s simply the best for collecting spells.”
Break the colossal urns, evade the erratic teleporting skeletons and, if you’re daring enough, pursue the fragments of Excalibur. You might come across ripped pages with potent spells such as Dark Blast or Wisp here.
Note: Skeletons fake-dead. Don’t turn your back.
3. Gnome Trading (Risky but Fun) – Gnome Village
Place an object close to the gnome (use button G), and occasionally they’ll reward you with a torn magic scroll. This is completely random – I’ve exchanged a sword for a stick, but also received the ‘Blink’ spell by offering them mushrooms. However, be careful not to trade your ‘spell book’, as you can only retrieve it when you meet your demise.
In this region, there are 4 gnomes present. After each trade with them, they need some time to cool down or recharge. What would be the optimal approach? Rotate among them in a manner similar to a polite loot goblin, ensuring that when you return to one, their cooldown period is likely over, allowing the trading process to continue smoothly.
My take: Best done when you have extra junk or just feel lucky.
Complete Spell List (With Tips)
- One-word commands are usually enough. Just say “Missile” instead of the whole thing.
- That’s why half the lobby ends up shouting stuff like “Ball!”, “Blast!”, or getting weirdly creative with names like “Biden Blast” or “Skibidi Missile” or uhh… I won’t mention it, but you probably know what I’m talking about.
- Say it like you mean it—your mic hears better if you enunciate like a cartoon villain.
- British accent = bugged. Use the default (American) voice setting for better spell recognition. Indian accent works though, try it!
- Having issues? Go to Pause Menu → Reset Voice Detection.
Spell | Command | Effect | Cooldown | Notes |
---|---|---|---|---|
Fireball | “Fire” plus/or “Ball” | AoE, burn, knockback | 5s | Aim above targets for splash; passes through Wormholes |
Freeze | “Freeze” | Freezes enemies (invulnerable) | 8s | Great for traps; breaks Wormholes |
Magic Missile | “Magic” plus/or “Missile” | Homing bolts | 5s | Nerfed a bit recently, but still strong |
Wormhole | “Worm” plus/or “Hole” | Two-way portal.
“Worm” to set entrance, “Hole” for exit. Teleport between. |
45s | Fireball + Wormhole = artillery |
Thunderbolt | “Thunder” plus/or “Bolt” | Instant lightning strike | 14s | Aim at feet for reliable hit |
Blink | “Blink” | Short teleport | 9s | Goes through walls, prevents fall damage |
Dark Blast | “Dark” plus/or “Blast” | Piercing beam | 24s | High damage; requires aim |
Wisp | “Wisp” | Seeks nearest player | 24s | Strong vs campers; doesn’t target AI |
Divine Light | “Divine” plus/or “Light” | AoE heal (friends & enemies) | 39s | Huge clutch heal during team fights |
Rock | “Rock” | Drops a boulder from above | 24s | Good for cover or chaos; meme-tier |
Weed Pipe | “Pipe” or “Smoke” | Reduces cooldowns | 12s | Blows smoke rings… for some reason |
Spell Combos & Tricks
- Freeze → Fireball → Missile: Clean burst combo.
- Thunderbolt → Freeze → Fireball: AoE chain wipe.
- Wormhole + Fireball: Long-range artillery.
- Blink + Divine Light: Blink into your team, drop a clutch heal.
Blink is truly remarkable, despite being a pesky little rodent. I teamed it up with a Walking Stick in a tight spot where my entire team was wiped out and our base was overrun by the enemy. For almost half an hour, I successfully kept them at bay by continuously running circles around them – they couldn’t catch me whenever I teleported away using Blink to Recall and heal up.
Here are more “Meme” spell combos that work:
- Freeze + Hide Behind Enemy: They block Magic Missiles for you.
- Frog Soup + Frog Stick + Freeze: Disarm enemies mid-recall.
- Rock Spam + Wisp: Blunt force and homing chaos.
- Blink + Boinger: Surprise air attacks.
- Pipe + Fireball spam: Channel your inner flamethrower.
Soup Buffs That Boost Your Magic
In simpler terms, you prepare soups by providing the necessary ingredients to the “Soup Maker” at your homebase. These soups can be stacked and will remain even after character death. Combine them with spells for exciting spell combinations.
Ingredient | Soup Effect |
---|---|
Crystal | Movement speed + spell power |
Mushroom | Jump height + no fall damage |
Frog | Enemies randomly drop gear (includes allies!) |
Log | Temp health + heals |
Rock | Your voice echoes across the map. Tactical? Nah. Hilarious? Yes. |
Level Up = Stronger Spells
Earning experience points by securing control areas (rather than bases) boosts your team’s power. This enhancement raises your Magic Level, causing all spells to become more potent.
You’ll notice:
- Bigger explosions
- Longer freezes
- Shorter cooldowns
- New effects (extra bolts, permanent portals, etc.)
Max Spell Level is 12. Hit Q in-game to check your current level and flag control.
In this prolonged game, I managed to reach the maximum level and continuously used the top-tier spell, Wisp, against the enemy base. Whether it caused significant harm or not, I’m certain it threw off their strategy.
Interested in understanding more about Mage Arena spells and their unlocking methods? Take a look at my comprehensive guide, which provides detailed explanations for each step.
How To Get Excalibur
Excalibur is a renowned close combat weapon, concealed within the deepest recesses of the Mausoleum. However, don’t be misled by its categorization as a ‘sword’; when wielded correctly, this artifact becomes an immediate game-winning asset.
Why Excalibur is absolutely cracked:
-
Left-click to use it; One-shots enemies on hit
Prevents them from respawning
Plays a loud boom + flashy visual kill effect
Turns you into a raid boss with a sword
Encourages enemy teams to panic, turtle, or wipe
And best of all: You don’t need to yell the spell name to use it. Just stab them with it. Quietly. Like a true menace.
Basically, if you get Excalibur and play even half-decently, you can end the game within minutes.
Nonetheless, acquiring it isn’t straightforward – it’s concealed within the crypt or mausoleum area, under the watchful eyes of skeletons with jammed guns and surrounded by total darkness. Yet, that’s precisely what adds to its appeal.
Step 1: Prepare for the Mausoleum
The Mausoleum, or cemetery, conceals Excalibur within its depths. This place, often referred to as a dungeon, is shrouded in darkness and teems with skeletons capable of disappearing, malfunctioning, and striking from behind with knives.
What to bring:
- Torch – It’s 100% dark in there. If you drop it, you’re dead.
- Soup buffs – Crystal + Mushroom soups give you speed and jump height.
- Fireball or Freeze – Great for crowd control and lighting up the place.
- Frog Spear or Dart Gun – Helps disarm or harass skeletons.
- A teammate – Seriously, it’s rough solo.
Craft soup at your base before heading out—buffs persist through death.
Step 2: Find the Mausoleum
It appears in areas resembling foggy cemeteries (marked as number 5 on the map image provided), and it has a large, stone structure with a closed entrance.
To enter:
- Walk up and hold E on the door
- Turn on your torch
- Brace yourself
Step 3: Find the Two Halves of Excalibur
You’re looking for:
- Excalibur Blade
- Excalibur Hilt
Investigate various areas within the Mausoleum: Break open urns, uncover coffins, examine spaces behind doors. Occasionally, a part might fall out when you disturb skeletons, but usually, you’ll find them tucked away in secluded corners or hidden side rooms.
Note: Skeletons often play dead. If you see a limp body, hit it.
The sword parts glow faintly, so keep your torch up.
Step 4: Survive the Skeletons
The enemies in the Mausoleum:
- Teleport
- Respawn
- Gang up fast
- Are sometimes bugged and unfair
Tips:
- Use Freeze to lock them down
- Fireball works great for clearing
- Don’t let your torch carrier fight
- Stick together unless you’re very confident
Step 5: Escape and Craft Excalibur
After gathering both parts, I can either retrace my steps back to where I started or simply use the ‘Recall’ option to teleport back to my base.
At the Crafting Stump:
- Interact and combine the two parts
- Congratulations—you now have Excalibur
Why Excalibur Is the Win Condition
Here’s what makes it game-changing:
- One-hits enemies on contact
- Prevents respawns permanently
- Sounds and looks dramatic on kill
- Turns the user into a high-pressure threat
- Most importantly: It doesn’t drop on death either unlike Spell Pages
As a seasoned gamer, when I’ve got this in my hands and I know my stuff, it’s like we’re wrapping up the game. Add a Freeze or Blink for good measure to ensure that strike connects, then let’s give it our all as a team and finish strong!
If you’re eager to discover more about the legendary Excalibur, take a peek at my comprehensive guide on Mage Arena. Unravel the mysteries of the Crypt, assemble both pieces of the sword, and forge the powerful weapon that could seal your victory. I assure you, once you wield it, it’s game over!
How Crafting Works (And Why You Should Care)
Creating items within the Mage Arena game may seem straightforward, yet there’s no explicit guidance provided. All you need is a pair of ingredients, which you then combine by approaching the central stump at your base. Voila! A magical artifact is produced.
Additionally, you’ll notice a roll near the tree trunk that contains recipe suggestions, however, I have compiled a comprehensive list with clarifications for your convenience:
All Recipe List, Results & Effects
Recipe | Result | What It Does |
---|---|---|
Rock + Mushroom | Boinger | Bouncy melee weapon. Great for chaos. |
Mushroom + Crystal | Ray of Shrink | Shrinks enemies. Yes, they get tiny. |
Crystal + Crystal | Orb | Shows POV of nearest (or random) enemy. |
Mushroom + Mushroom | Mushroom Man | A weird bounce pad buddy. Use G to drop. |
Crystal + Wood | Levitator | Lifts other players. Look down = self launch. |
Mushroom + Frog | Spore Frog | Smoke bomb with style. Reusable. |
Wood + Frog | Frog Spear | Makes enemies drop gear. Great vs Excalibur. |
Rock + Crystal | Golem | AI follower that punches for you. |
Rock + Rock | Throwing Stone | Blocks spells. Underrated in teamfights. |
Frog + Rock | Frog Sword | Just a sword. Possibly sticky. Don’t ask. |
Wood + Wood | Walking Stick | Slight speed boost. Mobility matters! |
Wood + Stone | Bramble | Leaves spiky traps for 2 minutes. |
Crystal + Frog | Dart Gun | Steals HP & reverses movement. Evil. |
Mushroom + Wood | Fungal Stick | Gives a little jump boost. Cute. |
Hint: Always avoid discarding your ingredients. Instead, experiment by mixing them up – you might stumble upon some unusual and potent combinations by chance. And that unexpected discovery is part of the excitement!
Soup Buffs: The Breakfast of Battle-Mages
Essentially, soups act as ongoing boosts for your character. You prepare them by providing ingredients to the Soup Chef stationed at your base camp.
Ingredient | Buff |
---|---|
Crystal | Speed boost + Spell power |
Mushroom | Jump boost + No fall damage |
Frog | Enemies drop items randomly (even allies) |
Log | Healing over time + Max HP |
Rock | Echoes your voice across the map. Tactical? No. Hilarious? Yes. |
Soup Tips:
- Buffs persist through death
- Stack up soups before big fights
- Always check what soup you’ve got running
- A “Soup Build” can completely change your playstyle
Where To Get Ingredients (Biome Farming)
Instead of beginning with ingredients, you need to explore and seize specific zones called biomes that are scattered throughout the map as flags. Capturing these areas will result in goblin-like characters bringing supplies to your base gradually over time.
Here’s the location for each one (numbers are provided on the map image for reference).
Biome | Ingredient |
---|---|
Crystal Cavern (3) | Crystal |
Frog Bog (2) | Frog |
Forest Hills (4) | Log |
Mountain Ridge (not shown in the map) | Rock |
Mushroom Grove (6) | Mushroom |
In each game, the location on the map may change, and it’s important to note that some biomes do not yield ingredients through capture, but rather by finding them as loot.
Click on the ‘Q’ button to launch the map. Uncolored flags represent territories yet to be claimed, those in red belong to enemies, while those brightly blue indicate your own territory. The greater number of flags under your control translates into more soup and crafting resources for you.
Gnomes: Another Way to Farm Ingredients
If you’re running low on materials for crafting or spell books, make your way to the enchanting Gnome Forest – a realm inhabited by small folk known for their eccentric style.
Place an object close to the gnome (by pressing G) and there’s a chance they might return something to you, which could be a torn spell page or simply your item, but it will stick to your hand. I once threw a mushroom and received Blink, then I tried a sword and got a rock. It can make you angry. However, you’ll find useful ingredients on occasion.
Hint: Gnomes are always hungry! If you’ve got too many mushrooms or rocks on hand, give them to the gnomes. You might just get your hands on some rare treasures!
If you’re looking to enhance your equipment, discover unique weapons, and enjoy everlasting soup bonuses – including the legendary Rock Soup recipe – then be sure to explore my comprehensive Crafting & Soup Guide for Mage Arena. This guide encompasses every recipe, resources from various biomes, and techniques for maintaining buffs that endure beyond death. Enjoy your culinary and magical journey!
All Biomes Guide (With & Without Flags)
In Mage Arena, distinct regions of the game board are referred to as special territories, which players vie for control. Certain territories feature flags; capturing these will grant you a strategic advantage.
- More XP for your team
- Increased spell power
- Crafting ingredient deliveries (yup, those goblin Amazon workers!)
- Soup fuel—because battle mages need breakfast too
- Tactical map control
Other biomes function as zones that contain treasure hoards, magic chests, torches, or fragments of Excalibur – these items are crucial for enhancing your character’s power level and equipping your loadout effectively.
The different areas in the game are places where you can find valuable loot like spell chests, torches, or pieces of Excalibur. These items help you become stronger and choose the right equipment for your character.
Now let’s go through all 8 biomes, and the secret one too
All Biomes in Mage Arena (With Details & Personal Tips)
I’ve labeled each biome on the map, making it simple for you to identify their locations. Just keep in mind that the position of these biomes varies with each game.
Biome | Type | Main Feature | Resources / Buffs | Personal Tip |
---|---|---|---|---|
Gnome Forest (7) | Loot (No Flag) | Gnome traders for random item trades | — | Rotate between the 4 gnomes (they have cooldowns). You can get Blink, Divine Light, or Thunderbolt—but don’t drop rare gear or your spellbook. |
Lava Castle (8) | Loot (No Flag) | Tall towers with spell chests | — | Use Wormhole + Levitator to skip tower stairs. Loot early for a huge spell advantage. |
Mausoleum – Cemetery (5) | Loot (No Flag) | Excalibur sword pieces, skeleton enemies | — | Bring a torch or you’re blind. Skeletons respawn once. Hit B after collecting the pieces to craft Excalibur. |
Mushroom Biome (6) | Flag Biome | Bounceable mushroom terrain | Mushrooms → Bounce weapons, jump buff soup | Stack Mushroom Soup + Fungal Stick to dodge spells and jump ambush. Great mobility zone. |
Crystal Caverns (3) | Flag Biome | Giant crystals, underground fight zone | Crystals → Spell Power + Speed soup | Spam spells in tunnels for close-range fights. Beautiful biome and very useful for crafting Levitator or Dart Gun. |
Windy Mountains (not shown in map) | Flag Biome | High-altitude flag + wind gust hazards | Rocks → Stone, Golem, Boinger | Use Rock Soup or Walking Stick to avoid getting blown off cliffs. Great for Thunderbolt sniping. |
Forest Fields (4) | Flag Biome | Sparse trees, good open combat zones | Logs → Healing & Bonus HP soup | Great for frontliners. Use Log + Crystal soup before teamfights to become fast and tanky. |
Frog Bog (2) | Flag Biome | Frogs that can eat you with their tongue | Frogs → Force enemy item drops (via soup) | Hilarious for griefing—force enemies to drop Excalibur or spellbooks. Secure this biome early if possible. |
Red Well Cave (not shown in map but it’s always up north) | Secret Area | Red glowing well (north edge of map) | None (so far) | Sneaky flank/ambush spot. Not marked, so perfect for hiding or wormhole traps. Creepy vibes. |
Hint: If you can’t find materials for crafting at your workstation, ensure that the area (biome) has been acquired, not just explored. Goblins will only bring supplies to those who have emerged victorious.
Raiding & Defending Bases
Ultimately, the decisive moment often boils down to either attacking or defending your primary location – I’d rephrase it as “launching an assault on or fortifying your main stronghold“. Opening gates at a steady pace can be achieved by pressing ‘E’, but this method is potentially hazardous and noisy.
-
A better approach is to use spells or crafted items to get creative—Blinking through walls, bouncing in with a Boinger, or climbing with the Levitator or Mushroom Soup jumps.
- OR use: Frog Balloon, Shrink staff, high-level Fireball boost, more.
In terms of defense, it’s crucial to stay alert. Throw fireballs even if they pass through walls, retreat to your base when under attack, and employ Freeze or Dart Gun to swiftly incapacitate opponents. If you have Rock Soup activated, yell warnings (or memes)—either way is effective.
Game Strategies You Can Use
As a gamer, I’ve discovered numerous paths to victory. One tactic that often works is the strategy of splitting our team: two of us focus on snatching flags for resources while the remaining duo takes care of Player versus Player and applying pressure. Some teams like to rush Excalibur early in the game, gaining a dominant position. However, others prefer the unpredictable approach with soup stacking, bouncing builds, or organized wormhole raids. This adds a dash of chaos to our strategies!
- All-In Rush – 3 players rush base early, 1 captures.
- Long Game – Capture all flags and outlevel the enemy.
- Gnome Trading – Trade unused gear for spells.
Or just wing it and become a soup-powered frog ninja. That’s valid too.
Wrap-Up
Here’s everything you need to get started on conquering Mage Arena. From casting spells with your microphone, designing bizarre items, piling up soup bonuses, invading castles, and shouting “Biden Blast” across the void – this game is full of surprises, creativity, and truly one of the most enjoyable experiences I’ve had in a while.
I’ll keep updating this guide whenever there are new updates for patches and spells. If you find this useful, feel free to share it with your team or use it as your personal reference. Just keep in mind to always secure the exit!
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