A Final Fantasy Fighting Game Should Be Arc System Works Next Project

It’s clear that Arc System Works excels at crafting exceptional fighting games, boasting a variety of intellectual properties like Guilty Gear Strive, Marvel Tokon: Fighting Souls, DNF Duel, and others. However, there’s one project they haven’t tackled yet – a true Final Fantasy fighting game. To achieve this, Arc System Works could collaborate with Square Enix to develop a tag team fighter that maximizes the potential of the beloved JRPG series. While Final Fantasy Dissidia was popular on the PS Vita, fighting games have progressed significantly since then. Given Arc System Works’ talent for transforming diverse series into thrilling combat games, it’s high time they turn their attention to Final Fantasy. With a rich pool of characters and mechanics across various games, Arc System Works is well-positioned to make this dream a reality.

One crucial element of a fighting game is its roster, and Final Fantasy boasts an impressive lineup of iconic characters. Just considering figures from one game alone could fill numerous slots, particularly for a widely-loved title like Final Fantasy VII. Beyond that, characters like Jenova, Ifrit, and Shiva also have potential to be included. Game developers Arc System Works and Square Enix might even surprise players by introducing characters such as Cactuar or Tonberry into the mix.

Many standout characters from the Final Fantasy series are highly recommended for any scenario. Characters such as Terra, Cloud, Squall, Zidane, Tidus, Lightning, Noctis, and Clive are all outstanding choices, each bringing their unique gameplay styles to the table. Additionally, secondary characters like Aeris, Rinoa, Vivi, Yuna, or Cid would also make excellent additions due to their significant roles in various Final Fantasy games. Lastly, no Final Fantasy fighting game would be complete without its infamous villains, such as Kefka, Sephiroth, Kuja, and Ultimecia.

Arc System Works might also think about incorporating unusual characters, such as a chocobo or Moogle, which could add humor and variety to the game. However, the challenge lies in narrowing down the selection and maintaining a consistent aesthetic that suits each game appropriately. Fortunately, Arc System Works has proven its ability to handle diverse franchises and create visually stunning games based on them.

Speaking of which, determining the game mechanics could prove tricky. It’s essential to incorporate a tag team fighting system, as it mirrors the party-based gameplay and enables players to switch between their preferred characters. However, once that decision is made, the choices become even more difficult for Arc System Works.

In simpler terms, Arc System Works might selectively integrate elements such as Limit, Materia, Summons, and other mechanics from various Final Fantasy games to create an array of possibilities. These selected features could potentially be organized into a skill bar that expands based on player damage inflicted, damage received, or simply over time. This skill bar would then serve as a reserve for powerful supers and combo attacks that players can utilize strategically.

Arc System Works might consider integrating statuses from the Final Fantasy series, similar to how they operate in Persona 4 Arena. While some statuses like frog might be too strong and should be omitted, others such as poison, silence, berserk, and more could bring intriguing complexity to the game. These could be acquired gradually through specific moves or powerful special attacks.

If Arc System Works wished to further celebrate these games, they might consider incorporating a gear system that modifies a fighter’s attributes. This could potentially make the game more intricate or cause imbalance, as was observed in the case of Injustice 2. However, at minimum, such a mechanism could be employed to transform a character’s visual appearance. Switching weapons, armor, or even adding accessories could offer engaging methods for handling costume swaps.

In a Final Fantasy-style fighting game developed by Arc System Works, the cooperative aspect offers numerous opportunities for scenarios reminiscent of Japanese role-playing games (JRPGs). For instance, characters might have roles such as rushdown or zoner, which are based on character archetypes from the original games. Additionally, players could unleash potent team attacks to highlight their party composition skills.

In simpler terms, the music for such a game would be truly amazing. Final Fantasy’s music is renowned for being exceptional within the gaming world, and reimagining these tunes for a fighting game would provide fans with some fantastic tracks. The soundtrack itself could easily make Arc System Works’ fighting game an attractive purchase just on its own merit.

Teamwork between Arc System Works and Square Enix might lead to a golden opportunity in the fighting game sphere, given that they could collaborate on a Final Fantasy-themed combat game. Not only would this collaboration potentially captivate the fighting game community, but it could also broaden the game’s reach by attracting fans of the Final Fantasy series who might be enticed to try their hand at this new fighting game.

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2025-08-10 23:20