
Following a lengthy stint in early access, “Core Keeper” has now been fully released and is accessible to console gamers as well. It’s safe to say that this title, which was already perilously addictive, has grown even more so post its 1.0 launch. With the addition of new areas to discover, new adversaries to confront, and entirely new game mechanics to master, “Core Keeper” has expanded significantly since leaving early access. To delve deeper into these updates and uncover what lies ahead for the game, we recently spoke with Fredrik Präntare, CEO and game director at Pugstorm. The interview with Mr. Präntare can be found below