Game Science has released a new, substantial update for *Black Myth: Wukong* on both PC and PS5. The update focuses on improving the fight against the boss character, the Yaoguai King (also known as Giant Shigandang). While the specific changes aren’t detailed, they’re probably designed to make the battle more enjoyable, responding to feedback from players.
The in-game map, called the Journeyerâs Chart, will now accurately direct players to the Keeperâs Shrine where they can get their first map. But the biggest improvements in this update are focused on performance. PC players will be happy to hear that it now supports AMD FSR 4, has better lighting when settings are low, and includes a Compatible Mode.
The PS5 now offers a Performance Mode that runs at a smooth 60 Hz. Along with some lighting adjustments, this update reduces input lag and increases the resolution. Loading times are faster, and certain textures appear clearer, resulting in an overall improved experience.
You can find a complete list of changes below. *Black Myth: Wukong* is now available on PlayStation 5, Xbox Series X/S, and PC. Read our full review here for more information.
Black Myth: Wukong 1.0.20.21756 Patch Notes [PS5, PC]
Experience Improvements
Bosses
- Improved the combat experience against Yaoguai King âGiant Shigandangâ.
Interaction
- Journeyerâs Chart interface will guide the Destined One to Travel with Keeperâs Shrine before any Journeyerâs Chart has been obtained.
- Improved the readability of the âClearedâ label in the âLoad Journeyâ interface.
Performance
- Integrated AMD FSR4. On compatible hardware, it will be available in the in-game Settings after updating the driver and enabling FSR4 in the driver settings. (PC)
- Improved Compatible Mode. Now, with Compatible Mode enabled, ray tracing, frame generation, and some super-resolution functions will be temporarily disabled to help players avoid game launch failures caused by driver, hardware, or system abnormalities. (PC)
- Adjusted the default graphics settings for certain graphics cards to match the various graphical changes in the current game version. (PC)
- Significantly improved the lighting quality when Global Illumination is set to low, making it closer to the effect when Global Illumination is set to high. (PC)
- Adjusted Performance Mode back to 60Hz, reducing input latency and achieving higher resolution than before. However, the lighting quality level has been adjusted to enhance performance. The original Performance Mode is still retained and renamed âPerformance Mode (Legacy)â. (PS5)
- Improved the gameâs loading speed. (PS5)
- Improved the clarity of certain textures. (PS5)
- Improved CPU and rendering performance in numerous scenarios.
- Improved memory usage in numerous scenarios.
- Improved the quality of motion blur to mitigate the aliasing issues that occur when the camera pans.
Localization
- Added language support for Czech.
Bug Fixes
Bosses
- Fixed an issue where Yaoguai Chief âTop Takes Bottom & Bottom Takes Topâ became undefeatable under certain conditions.
- Fixed an issue where the iron ball failed to display properly during battles against Yaoguai Chief âTop Takes Bottom & Bottom Takes Topâ under certain conditions.
Performance
- Fixed several issues that caused screen ghosting and edge flickering. (PS5)
- Fixed an issue where XeSS 2.0 failed to enable frame generation on some displays. (PC)
- Fixed an issue where the game might crash on launch when both DLSS 4 frame generation and ray tracing were enabled. (PC)
- Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved NXSRâs rendering quality. (PC)
Localization
- Fixed text overlapping in the âMake Medicineâ interface for certain languages.
- Fixed voiceover and subtitle errors in certain cutscenes.
- Fixed an issue where some text in Settings was not properly localized.
- Corrected translation errors and fixed issues with spelling, capitalization, and terminology consistency in several languages.
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2025-10-13 20:12