Borderlands 4 Supports DLSS 4 With Multi Frame Generation at Launch, New Gameplay Revealed

To start off Gamescom week, Nvidia is making a grand entrance by unveiling numerous upcoming games that will be compatible with DLSS 4 and Multi Frame Generation technology. Among them is Gearbox’s highly anticipated title, Borderlands 4, for which they also released an exciting new gameplay trailer. The trailer offers sneak peeks at the character Harlowe, set to be officially unveiled later this week.

In the upcoming looter shooter, you’ll find support for Nvidia Reflex and DLSS Super Resolution if desired. Purchasing a GeForce RTX 50 Series GPU grants you these features for free. For an in-depth look at graphics options, including a chat with lead enemy designer Josh Jeffcoat and senior graphics programmer Manuel Fernandez, be sure to check out the video below.

The upcoming game Borderlands 4 is set to release on September 12th across platforms like Xbox Series X/S, PlayStation 5, and PC. For the Nintendo Switch users, their version will be available from October 3rd. Given that it has relatively demanding system requirements, some players might need to use DLSS 4 for a smoother experience. For more information about its third Vault Hunter character named Amon, click here.


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2025-08-19 14:12