It appears that while Capcom has expressed enthusiasm about reviving some of its classic game franchises, including Onimusha: Way of the Sword, one conspicuously absent franchise is Dino Crisis. However, recent whispers suggest that the company has been brainstorming ideas to reintroduce this prehistoric horror series in some form. As per reliable source AestheticGamer, Capcom has reportedly attempted to develop a new installment of Dino Crisis on multiple occasions.
Based on online reports, initially Capcom Vancouver was working on a new Dino Crisis game, but the studio was shut down before it could be completed. A subsequent attempt at developing the game occurred some years ago, however, it too never came to fruition. According to AestheticGamer’s updates, it appears that the company is still brainstorming ideas and planning for the series in its early development stages.
As a die-hard fan of the Dino Crisis series, I can’t help but express my hopes that Capcom finds their direction for this iconic game. You might recall that there have been a couple of attempts in the past decade to remake Dino Crisis, with one led by Capcom Vancouver before they were closed down (I still hold onto some leaked materials from that project on my hard drive). Another attempt surfaced a few years ago but didn’t seem to be living up to expectations, so it was unfortunately abandoned. I truly hope that someday soon, Capcom will find the right approach for Dino Crisis and manage to navigate through the prototyping stages successfully.
The popular video game series “Dino Crisis” has essentially been put on hold since the release of its last significant installment, “Dino Crisis 3,” back in 2003. There were whispers in the 2010s suggesting that a new “Dino Crisis” game might be in development, but nothing concrete ever materialized. Given Capcom’s strategy for reviving the “Resident Evil” franchise, it’s possible that they could revisit “Dino Crisis” by remaking the original game before moving on to create new installments.
In 1999, the first edition of Dino Crisis was launched on the original PlayStation. Much like Resident Evil, this game invited players to navigate through locations where dangerous dinosaurs lurked, ready to pounce at any moment. The game shared control mechanisms and camera angles with its counterpart, thus falling under the survival horror genre due to its effective use of jump scares featuring dinosaurs.
It’s worth noting that Capcom recently re-filed a trademark for Dino Crisis in March, suggesting that they may be planning to continue using the intellectual property. This could potentially involve remasters, remakes, or even new sequels being developed. In fact, this is the first time Capcom has touched the trademark since they originally filed it back in 1999.
For those who might be keen on playing Dino Crisis again, you’ll be happy to know that the first two installments of the series have been accessible on PC via GOG since January. These releases were part of GOG’s Conservation Initiative, a program designed to safeguard timeless games by ensuring they function smoothly on contemporary systems and can work seamlessly with modern-day controllers.
(2/2) I have some old files related to that on my hard drive, which I created a few years ago, but the project didn’t turn out well, so it was abandoned. I hope they eventually decide on a direction for Dino Crisis and are able to move past the prototype stage.
(Note: I changed “leaked materials” to “files related to that” and added “a few years ago” to clarify the time frame.)
— AestheticGamer aka Dusk Golem (@AestheticGamer1) August 27, 2025
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2025-08-29 19:42