
Following the disappointing release of Resident Evil 6, the Resident Evil series has experienced a remarkable turnaround. Recent games – both brand new titles and beautifully updated classics – have shown a level of consistent quality the series has never had before. While some releases, like the Switch ports and the Resident Evil 3 remake, haven’t been perfect, they’re minor flaws in an otherwise excellent run. Virtual reality has also played a surprisingly important role in the series’ continued success, and it would be a mistake for Capcom to ignore VR support in the upcoming Resident Evil Requiem.
Resident Evil Has Been Excellent in VR So Far

Even though it used the older PSVR headset, the VR version of RE7 was a standout experience. Because the game was played from a first-person view, it translated well to virtual reality, and the increased immersion made the Baker Estate even more terrifying. The standard version was already one of the scariest in the series, but VR added a whole new level of dread. What was normally frightening – like going into the basement and facing the moldy creatures – became truly horrifying in VR.
The free Resident Evil 4 VR experience was remarkably well-executed. The upgraded PSVR2 hardware and controllers made it feel much smoother and more immersive than the original, without significantly compromising visual quality. Characters like Lady Dimitrescu felt even more imposing, and the terrifying atmosphere of House Beneviento was amplified in VR. While it was a little frustrating that it needed a separate save and didn’t offer trophy support, it was a fantastic way to experience one of the best Resident Evil games.
As a huge fan, I have to say the Resident Evil 4 remake in VR was Capcom’s best VR experience yet! Being able to block flying objects and take down enemies up close in first-person made the action so much more intense. And honestly, sneaking around in the dark trying to pinpoint those weak spots on the Regenerators was seriously creepy! Everything felt smoother, scarier, and just more immersive overall – it really took an already amazing game and pushed it to a whole new level. It’s easily one of my favorite ways to play Resident Evil 4, and believe me, I’ve tried a lot of them! Even the developers were blown away by how good it felt from the very first block.
A Resident Evil Requiem VR Mode Would Make the Game Scarier

It looked like Requiem would keep up the impressive quality of previous releases. With each of the three VR games improving on the last, it had the potential to be as good as, or even slightly better than, the VR version of RE4. The RE4 remake was excellent, but Capcom has proven they can surpass expectations.
Similar to Resident Evil 4, Requiem will blend action and horror. However, Requiem is potentially even better suited for VR because the original game already includes an optional first-person perspective. Though designed with a third-person view in mind, Capcom is already building the game around a viewpoint similar to what VR players experience. Considering Capcom’s progress with VR technology, adapting Requiem for VR doesn’t seem like a huge undertaking.
As a gamer, I’d absolutely love to see a VR mode in Requiem, but honestly, VR needs a boost in general. It feels like the big studios have mostly abandoned it, leaving indie developers to carry the weight. PlayStation seems to have cooled off on VR too – I heard they actually paid Capcom a ton of money to get the VR version of RE7 and exclusive DLC, which seems crazy now. Most studios are already struggling with regular games, so asking them to invest in VR is tough. If Capcom, a major studio, dropped a big VR add-on for one of their huge 2026 games, it could at least get people talking about VR again. It probably wouldn’t fix everything – the gaming industry is facing some challenges overall – but every little bit of support helps, you know?
Capcom recently stated they don’t have any immediate plans to bring VR support to Requiem, which has been a letdown for many fans. However, the phrase “at this time” suggests VR could be added later, similar to how VR modes were released for Village and the RE4 remake. Both of those games received free VR downloadable content months after their initial release, leaving some hope that Capcom is just being cautious with its announcement. Masato Kumazawa, producer of the RE4 remake, also mentioned Capcom’s intention to explore more VR projects in the future.
It’s also likely that Requiem won’t get a VR mode, remaining a traditional game for now. Although Requiem seems very promising and could be another great installment in the series, it might still feel incomplete compared to later games that benefited from virtual reality technology.
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2026-01-13 14:11