Former PlayStation Exec Believes “Something Must Be Done” About Ballooning Game Budgets
Yoshida, while conversing with Kit Ellis and Krysta Yang, mentioned that during the PS4 console era, developing big-budget games was considered a safer choice. In contrast to earlier times, Sony was gradually reducing the number of small, experimental titles such as Patapon they were releasing. Instead, their focus shifted towards creating large-scale, narrative single-player games like God of War.