Neon Inferno delayed to November 20
At present, the game is essentially completed according to Sri Kankanahalli, creative director, as stated in a press release. Unfortunately, it’s not as easy as just clicking a button to release it. We have to factor in the schedules and certification requirements of various platform providers, physical distribution companies, and Retroware itself, which has a busy fall schedule. We contemplated staging the launch by releasing on certain platforms before others, but ultimately opted for a simultaneous release, considering it worth preserving at all costs.