Over a Decade Ago, Sony Released One of the Most Linear Games Ever

When media doesn’t quite work, it really stands out. A good example is The Order: 1886. This PlayStation 4 game had a fascinating idea – a steampunk fantasy shooter with horror elements – and a lot of creative potential. However, despite its strong concept, the game itself wasn’t very engaging. Even more than ten years after its release, it’s remembered more for its potential than its execution, serving as a reminder that a great idea doesn’t always need to become a game.








