Why Resident Evil Requiem Feels Like a Generational Entry

Okay, I get it – you’re probably thinking, ‘Wait, we’re ripping zombie doctors apart with chainsaws in Requiem? That doesn’t sound very restrained!’ And you’re not wrong, it is pretty over the top. But honestly, while Leon’s definitely fun and chaotic, I think the developers are really showing what they can do with Grace. Her sections are all about being careful, figuring things out, and a slower pace – it’s a surprisingly big shift back to how the original Resident Evil games felt, and it’s really cool to see.







