Pragmata’s Developers “Painstakingly Worked” to Make its New York Environment Look AI Generated

According to Cho, the team building Pragmata decided to base the game’s setting in an artificial version of New York City created using AI. They chose this approach because recognizable locations help players connect with the world, but also intentionally added subtle distortions to emphasize that it isn’t the real city. Importantly, the game’s environment was actually designed by human developers, not solely by AI.








