Caves of Qud coming to Switch in Q4 2025

In Q4 2025, Kitfox Games and developer Freehold Games are set to launch their science-fantasy roguelike video game titled “Caves of Qud” on Nintendo Switch, as per the recent announcement by both parties.

The game known as “Caves of Qud” initially became accessible for PC users on July 15, 2015, with its complete version being released on December 5, 2024. You can find

Here is an overview of the game, via its store pages:

About

The game titled Caves of Qud immerses you in a captivating science fantasy realm, rich with retrofuturistic elements, intricate simulations, and expansive sentient vegetation. Explore and delve into this dynamic world teeming with life, and uncover the mysteries hidden within ancient civilizations that are either on their last breaths or poised for a new beginning. Ponder over the question: is it a world in decline or on the brink of rejuvenation?

In this world, you can explore endless possibilities and immerse yourself in the intricate and vibrant society presented by the game “Caves of Qud“.

Key Features

  • Deep Physical Simulation – Don’t like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
  • Fully Simulated Creatures – Every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
  • Dynamic Faction System – Pursue allegiances with over 70 factions: apes, crabs, trees, robots, and highly entropic beings, just to name a few.
  • Richly Detailed Science Fantasy Setting – Over fifteen years of worldbuilding have led to a rich, weird, labyrinthine, one-of-a-kind storyworld, layered on top of the simulation, all for you to explore. Live and drink, friend.
  • Tactical Gameplay – Turn-based, sandbox exploration and combat offers as many solutions as you and your mutations, implants, artifacts, and skills are creative enough to invent.
  • RPG Elements – Quests, NPCs, villages, historic sites; some dynamic and some handwritten, interwoven to produce a transportative RPG experience.
  • Atmospheric Original Soundtrack – Over two hours of otherworldly music to delve to.

Character Creation

Caves of Qud has one of the most expressive character creators of all time.

Imagine you’re a native creature adapted to live in the salt-speckled deserts and forests of Qud, or a relative from one of the last surviving ecosystems-the poisonous tree-filled Ekuemekiyye, the icy skyscraper city of Ibul, or the rocky settlements of Yawningmoon.

Build your character out of:

  • Over 70 Mutations—outfit yourself with wings, two heads, four arms, flaming hands, teleportation, the power to clone yourself…
  • Dozens of cybernetic implants (and more to find as treasure)—night vision, translucent skin, carbide fists, spring-loaded ankle tendons…
  • 24 castes and kits from across the social order of Qud and beyond Moghra’yi, the Great Salt Desert
  • Too overwhelmed to build a character from scratch? Choose one of nine preset characters and start your adventure right away. Then return to character creation when you are ready.

Modes

Play one of four modes:

  • Classic – Like other traditional roguelikes, this mode has permadeath, meaning you lose your character when you die. Extremely challenging even for experts.
  • Roleplay – Play it like an RPG. Save your progress at checkpoints located in settlements.
  • Wander – Focus on exploration. Most creatures will not attack you, you don’t gain experience by killing, but you DO gain experience by discovering new locations and treating with legendary creatures.
  • Daily – One chance with a fixed character and world seed. How long will you survive?

What’s New in Version 1.0?

Following nearly a decade of uninterrupted progress and regular enhancements, the long-awaited version 1.0 of “Caves of Qud” is now available! Let’s take a look at some of the new features introduced in this release:

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  • The last leg of the main quest.
  • The new, fully graphical user interface.
  • Hundreds of visual and sound effects.
  • Lots of polish and stability.

History

The Caves of Qud, initially conceived back in 2007 by co-creators Jason Grinblat and Brian Bucklew, has been an ongoing project spanning over fifteen years, with its roots tracing back to their shared dream of a science fantasy roguelike game. The first beta version was unveiled in 2010, and since then, it’s attracted additional contributors who have contributed to its growth by adding visual effects, sound effects, an original soundtrack, a new user interface, new game systems, new lore, and vast amounts of content. Today, Caves of Qud stands as a vibrant tapestry of emergent narrative, blending elements of handcrafted and procedurally-generated worlds in a way that few games achieve, offering a unique, living experience.

Watch a new trailer below.

Switch Announce Trailer

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2025-08-07 19:36