Crazy Taxi: World Tour PS5 Only Used Generative AI for ‘Reference’, Insists Series Creator

Here’s the latest on Crazy Taxi: World Tour and its use of AI: it appears the final game won’t actually include any AI-generated content. This update clarifies previous concerns about AI being used in the game’s development.

Kenji Kanno, the creator of the game series, recently told Kotaku how his team is using artificial intelligence during the game’s development.

He explained, through a translator, that they used AI as a starting point for ideas. Artists would generate images with AI, then use those as inspiration to create the final artwork and assets themselves. Everything in the game is made by human creators – the AI simply serves as a visual reference point.

When pressed for more details, Kanno reiterated that they were only using generative AI to help with research and ideas, not as a primary source.

We’re currently using generative AI only for brainstorming and as a source of reference, as I said before. It’s likely to become a bigger topic in the future, but that’s all I can share about how we’re using it for this game at this time.

Good news for fans: the upcoming Crazy Taxi: World Tour won’t use any assets created by artificial intelligence, according to the game’s lead developer.

While I’m still cautious about using these tools, this development is reassuring. I think using them simply as a source of ideas is much better than actually including AI-generated artwork in the game.

How are you feeling about Crazy Taxi: World Tour after this new update? Tell us in the comments.

Here’s the latest: The new Crazy Taxi: World Tour game has been revealed and seems promising. However, it’s also come to light that some generative AI tools were used during the game’s development.

Game Informer recently received a statement from SEGA about this. While it largely echoes the information on the game’s Steam page, it provides a bit more detail. Here’s the complete statement:

At SEGA, we’re giving developers the option to use AI tools to help with their work. This allows them to spend more time on the creative side and, most importantly, make even better games for our players.

We used generative AI to help create some of the background elements for ‘Crazy Taxi: World Tour’. However, all AI-generated content was checked by our developers to ensure quality.

No AI was used in reference to the performers in the game.”

It turns out generative AI was used to create some of the visual elements, and our team checked them over.

So, it sounds like most of the game was made the old-fashioned way, which is cool. But honestly, it’s a little disappointing to hear that even a small amount of the art was created using AI. I always prefer when everything is hand-made, you know?

Sammy and I were really excited for this game to be announced, and it finally is! After a short preview a few weeks ago, Crazy Taxi: World Tour has officially been revealed.

The announcement trailer started strong, featuring The Offspring’s hit song “All I Want,” but unfortunately, there’s a downside we need to discuss.

Here’s the official blurb on the video:

Get ready for wild driving, exciting adventures, and big rewards! Crazy Taxi is back, and now it’s taking on the world!

Meet memorable characters, complete thrilling missions, drive through diverse cities with challenging landscapes, and enjoy non-stop action in this exciting new global adventure!

It seems accurate at first glance, but people have noticed it was created using artificial intelligence.

SEGA is using AI tools to help its developers create games, allowing them to focus on the creative side and deliver better experiences for players. According to a statement on Steam, they used these tools during the development of Crazy Taxi: World Tour, but AI wasn’t involved in creating the in-game characters or performers.

So, we don’t know to what extent, but generative AI has formed part of development on this title.

I’m seeing this happen more and more lately, and honestly, I’m starting to get really frustrated with it. It’s at the point where I need to figure out if I can even deal with it anymore. It’s just a bummer, you know?

It’s disappointing, but overall this looks like a fantastic remake. Thankfully, Kenji Kanno, the original creator of Crazy Taxi, is leading the development, and the game offers plenty of different ways to enjoy it.

The game features a story campaign where you play as Axel, trying to recover his stolen taxi. Beyond that, you can enjoy multiplayer modes, a selection of vehicles to drive, and plenty of ways to customize them. There’s also an Arcade mode that recreates the classic Crazy Taxi experience.

Crazy Taxi: World Tour is scheduled to launch on PlayStation 5 in 2027. We’d love to hear what you think – share your thoughts in the comments below!

Read More

2026-06-08 19:37