Over the past almost five years since its initially controversial release, Cyberpunk 2077 continues to improve, as fresh elements are continually incorporated via updates.
CD Projekt RED, both developer and publisher, unveiled upcoming plans this Wednesday, demonstrating their collaboration with Virtuos Studio – a company specializing in support work like spearheading the development of The Elder Scrolls 4: Oblivion Remastered in conjunction with Bethesda Game Studios.
In the latest update 2.3, we’re introducing customizable options for your vehicles, featuring unofficial CrystalCoat designs. These covert modifications give you more freedom to adjust the paint job on a variety of cars. Since it’s an underground software version, these unique styles may occasionally show minor visual bugs or discrepancies.
In addition to existing features, AutoDrive functionality has been incorporated. This allows players to choose a destination on the map, after which they can simply unwind while the car navigates to the selected location autonomously in real-time. Please note that this feature is only functional when driving on roads; it won’t operate if you venture beyond the city boundaries into the desert.
The Photo Mode is undergoing a significant expansion, offering fresh options to alter NPC attire, manipulate lighting, and many other enhancements.
PC gamers can anticipate a variety of upcoming technologies, such as AMD FSR 4 integration, AMD FSR 3.1 Frame Generation, and Intel XeSS 2.0. It is important to mention that the AMD FSR4 support will only be accessible once an AMD driver update is released in the near future.
On the other hand, gamers using Xbox Series X|S and PlayStation 5 consoles can enjoy seamless VRR (Variable Refresh Rate) support. This means that any frame rate drops in performance mode will be minimized if you own a 4K television that is compatible with this technology.
The next update for Cyberpunk 2077, version 2.3, rolls out tomorrow across Xbox, PlayStation, and PC platforms. However, Nintendo Switch 2 players will have to wait a bit longer. For detailed information about the changes in this update, check out the full patch notes provided below:
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Version 2.3 of Cyberpunk 2077 is coming tomorrow on Xbox, PlayStation, and PC. Unfortunately, Nintendo Switch 2 gamers will have to be patient as their release date is still pending. For a comprehensive look at the changes and updates in this version, take a peek at the following patch notes:
New Vehicles
- Yaiba ARV-Q340 Semimaru
- Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).
- An additional side job unlocks the CrystalCoat™ feature for it.
- Rayfield Caliburn “Mordred”
- Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).
- Yaiba ASM-R250 Muramasa
- Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire…). If you fail the side job, the vehicle can later be purchased through AUTOFIXER.
- Chevillon Legatus 450 Aquila
- Available for purchase on AUTOFIXER.
Vehicle Features
- Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you’re on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
- Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
- Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select “Delamain Cab” from the list to request a ride. This feature unlocks after completing the job Don’t Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
- Rayfield’s CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield’s CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
- Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
- Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon “Vindicator”.
Photo Mode
- Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.
- You can now switch between alternative outfits for NPCs spawned in Photo Mode.
- You can now switch between V’s saved Wardrobe outfits in Photo Mode.
- Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.
- Added more customization options to the Look-At Camera feature, including an option for only the character’s eyes to turn toward the camera instead of their entire body.
- Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
- Improved Depth of Field and moved it to the Camera tab.
- Added a new Color Balance tab, allowing you to create your own custom filters.
- Added new Time and Weather tab
Quality of Life and Accessibility
- The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
- Added an option to toggle aiming down sights in Settings → Controls.
Jobs and Open World
- Cyberpsycho Sighting: Bloody Ritual – the “Crack the ritualist’s shard” objective now properly disappears from the Journal after completing the objective.
- Sex on Wheels – now properly appears in the Journal after receiving the message from Jake Estevez.
- Shot by Both Sides – fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player’s Inventory.
- Shot by Both Sides – fixed an issue where the button to go to the lower level didn’t appear on the elevator panel.
Gameplay
- Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
- Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
- Fixed an issue causing automatic weapons to fire slower than intended.
- Fixed an issue where the Official BARGHEST Tac Vest didn’t drop from the scripted Airdrop as intended.
- The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
- Added an option to replay the gameplay tutorial at any time via Settings → Controls.
Miscellaneous
- Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
- Fixed an issue where the sound of V’s Radioport could be randomly interrupted by the Radioports of nearby NPCs.
- Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
- Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the “Tone-Mapping Midpoint” setting.
- Fixed several visual issues with missing, clipping, or floating textures.
- Fixed several localization issues in various languages.
PC-specific
- Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
- Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
- Added support for Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
- Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (Find My Display) and have “Game Mode” enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
- Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
- Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
- Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
- Increased the maximum save size from 12 MB to 15 MB.
- It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.
Console-specific
- Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.
- Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.
A massive game is getting even better
In my perspective, I can’t help but acknowledge the unwavering dedication of CD Projekt RED towards Cyberpunk 2077. Even when most might consider moving on, they’ve persisted in enhancing and expanding the game with additional features, showing a remarkable commitment to their craft.
The hard work is reaping rewards, as the game surpassed 30 million copies sold last year, and the Phantom Liberty expansion reached 10 million sales. Additionally, it’s worth noting that the development for the next Cyberpunk title has already started, with a team of approximately 100 creators delving into the project details.
Enthusiasts of the cyberpunk genre can anticipate another installment titled “Cyberpunk: Edgerunners 2”, currently under development and set for release on Netflix at a future time.
For CD Projekt RED, the next step (though it’s not a definitive choice) might be The Witcher 4, focusing on Ciri as the main character. This year, they unveiled an impressive tech demo using Unreal Engine 5, showcasing technologies they’re investigating for the upcoming sequel, which promises to be ambitious.
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2025-07-16 23:40