
Having played Dragon Quest I + II HD Remake for a long time, I think Square Enix has struck a great balance between keeping the original games’ spirit alive and updating them for modern players. The remakes look and sound fantastic, with updated graphics and music, and they include smart improvements to the gameplay. Importantly, they still feel like the classic games we all remember and love. I’m really looking forward to seeing Square Enix bring the same care and quality to the upcoming remake of Dragon Quest VII Reimagined.
This installment is a massive undertaking for the series, featuring large, detailed islands, complex storylines, and a huge amount of content to discover. However, it’s also known for starting slowly and feeling a bit sluggish. Considering how the remakes of the first two games improved the gameplay while staying true to the originals, I’m optimistic that this new version of DQ7 will turn it from a hidden treasure into one of the top RPGs of 2026.
New Updated Visuals and Audio Will Enhance the Story

What immediately impresses about Dragon Quest I + II HD Remake is how well it updates the game’s look and feel while still staying true to the classic Dragon Quest style. While this remake uses a charming, painted pixel art style, Dragon Quest VII Reimagined is aiming for a stunning HD diorama look. Despite these different approaches to visuals, both games capture the same lively, emotional, and exciting spirit.
The original Dragon Quest VII focused on exploring new places and telling heartfelt stories. The game was structured around visiting separate islands, each with its own self-contained story, which led to some of the most beloved moments in the series. However, the game’s graphics, animations, and sound weren’t very polished at the time. Updating these aspects will allow players to experience the characters and worlds of DQ7 like never before.
With a completely updated soundtrack, the game’s story will finally have the emotional impact it deserved. Seeing the sadness of villagers as their homes are destroyed, or watching your companions react with detailed animations, will make the difficult decisions and rewarding moments feel even more powerful. Having played Square Enix’s recent Dragon Quest remakes, I’m incredibly excited for Dragon Quest VII Reimagined.
Accessibility Will Improve the Dragon Quest Experience

Square Enix significantly improved the accessibility of the DQ 1+2 HD Remake. The original games were slow-paced and could be frustrating, but the updated versions include features that value players’ time. These changes, like faster battles and clearly highlighted secrets, successfully blend the charm of the classic games with modern convenience. These improvements are particularly important for a lengthy game like Dragon Quest VII.
Dragon Quest VII (DQ7) is a very long game, often taking over 100 hours to complete. Many players find the beginning slow, as it takes quite a while before you even get into your first fight. Making the opening more engaging and faster-paced would significantly improve the initial experience. Adding features like map markers for hidden items, easy-to-use menus, and the ability to speed up battles and story scenes could also help keep things moving.
Improving how players advance, updating the game’s interface, speeding up exploration, and letting players adjust how often they encounter enemies would greatly benefit a remake of Dragon Quest VII. The developers could easily incorporate the helpful features found in the Dragon Quest 1+2 HD Remake into this project. These changes would make the game more accessible to new players while still preserving its classic feel. The goal isn’t to simplify DQ7, but to make its vast world and story more engaging and welcoming for everyone, whether they’re longtime fans or playing for the first time.
Dragon Quest 7’s Huge Playtime Opens the Door for New Content

What truly makes Dragon Quest VII special is how it’s built. Instead of one continuous story, it’s a collection of linked adventures, each taking place on a different island with its own unique history, people, and problems. This structure makes it ideal for a remake to include new content, just like Square Enix did with Dragon Quest II HD Remake. They added a new map, story parts, and bosses, and that approach would work wonderfully with the island-based design of DQ7.
What I’m most excited about with Dragon Quest VII Reimagined is the potential for new content. The original story is fantastic, and I really enjoyed the additions they made to Dragon Quest II. Because the game is structured around separate, individual stories, Square Enix can easily add completely new islands and content without disrupting what’s already there. This means we could see a lot of fresh stories, characters, and bosses!
It would be great to see islands that connect to other Dragon Quest games, or hint at the highly anticipated Dragon Quest XII. If done well, these islands could improve the game’s flow by offering useful items and skills early on, before players get too deep into the main story. There’s also potential for more variety with extra-tough challenge islands, powerful bosses, and even content added based on what the community wants.
If the recent remake of Dragon Quest I + II is any indication, Dragon Quest VII Reimagined has the potential to be something truly special. Playing the remake reminded me of what I loved about the series originally, and it makes me really excited for Dragon Quest VII. It’s an incredibly ambitious, moving, and content-packed RPG, and this remake could finally give it the attention and modern technology it deserves.
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2025-10-31 19:13