
I started playing the God of War series with the 2018 game, so I was thrilled when Santa Monica Studio announced remakes of the original trilogy, especially after unexpectedly releasing God of War: Sons of Sparta. However, the excitement from longtime fans—those who grew up with the original games and their fast-paced combat—is even greater. These remakes offer a chance to relive what made the originals so special, and also allow new players to discover how the series began and learn about Kratos’ backstory. But alongside all the excitement, a surprising debate has started.
This remake of the classic God of War trilogy offers a chance to experience these beloved games again, but it also brings up questions about how much the developers should change things. The gaming world has changed since the original trilogy was released, and fans are particularly curious about how certain mature content will be handled. The original games included adult themes and interactions, and players are debating whether Santa Monica Studio will remove or censor those moments. This discussion isn’t just about those specific scenes; it reflects a wider concern about censorship in remakes, how to update older games for modern audiences, and how to connect the style of the original trilogy with the storytelling of the newer God of War game.
Fans Are Split Over Whether the Remake Should Preserve the Original Tone

Beyond potential gameplay changes inspired by the 2018 God of War, a major discussion about the remake focuses on its overall tone. The original games were known for being intensely violent, over-the-top, and driven by Kratos’s fury and desire for revenge – a stark contrast to the more thoughtful Kratos we see today. The question is whether Santa Monica Studio should recreate the raw, chaotic feel of the PlayStation 2 and 3 versions, or adopt the more mature and realistic style of the newer Norse-themed games. Fans have strong opinions on both sides, and are eager to see how the game’s tone will be handled.
Fans who want the remake to be true to the original believe the first three games are perfect as they are. That Kratos was a different person back then – before he started questioning his actions or dealt with themes of fatherhood and taking responsibility. That era of games was all about impressive visuals and over-the-top violence, and significantly altering that would change an important piece of gaming history. It all comes down to Kratos himself – he was a ruthless character who acted on impulse. This is a stark contrast to the more thoughtful Kratos we see in the Norse games. How the changes to Kratos will impact the remake trilogy remains to be seen, especially in terms of gameplay.
Some fans think updating the older games with modern techniques is a natural progression. They suggest that improvements like smoother camera angles, better pacing, and a more cinematic style – seen in the 2018 reboot – could make the original stories even more impactful. While the original games were limited by the technology of their time, they still worked brilliantly with what was available. Rebuilding the trilogy with today’s tools could help connect the emotional journey of the original Kratos with the more developed character seen later in the series. However, the key concern is whether such a remake would improve the series or lose the qualities that made the original games so special. This has really highlighted one important point for discussion.
The Sex Minigame Debate Has Become Shockingly Big

It’s no surprise fans are discussing how the remake will look and play, but the biggest debate centers around whether the controversial minigames from the original God of War games will return. Since the remake of the trilogy was announced, this has become a major point of discussion. While these minigames weren’t central to the story or Kratos’s journey, their possible removal has sparked a wider conversation about staying true to the original games, avoiding censorship, and honoring the legacy of a key PlayStation franchise.
Players familiar with the older games remember those moments as typical for the time – they were exaggerated, funny, and showed a willingness to push limits. Many fans worry removing these scenes would make the game less edgy, since the series used to be known for surprising and even shocking players. While these minigames aren’t crucial to the gameplay, they’re fondly remembered and definitely reflect the style of gaming from that era. Interestingly, the entire interaction with the character Aphrodite is built around this particular feature.
Some players believe the remake shouldn’t include features that feel old-fashioned or aren’t essential for today’s gamers. Santa Monica Studio already shifted away from that style before the recent Norse-themed games, demonstrating the series doesn’t need to rely on humor or shock value anymore. These elements also don’t significantly affect the story. However, the success of Baldur’s Gate 3 shows that romance can be a compelling part of a game, and the remake could develop those scenes further to make them more meaningful. This discussion, whether these features stay or go, highlights just how much players value staying true to the original game, even with minor details.
Will the Trilogy Adopt the 2018 Style or Stay Classic?

Although some people are talking about the mature content in God of War, most players are focused on how the game plays. The 2018 God of War game feels very different from the original trilogy, so fans are wondering if the remake will use the same over-the-shoulder camera angle and storytelling style. Updating the original trilogy this way would create a consistent feel across all God of War games. Other popular series, like Final Fantasy VII Remake, have successfully done similar things to update classic games for modern audiences. This change could also make the earlier games more appealing to players who first experienced Kratos in the newer Norse-themed adventures.
As a long-time fan, I really think the original combat system is special, and there’s a reason people still love it. It’s all about quick, flashy combos, big, sweeping camera angles, and fighting tons of enemies at once – it feels so different from the newer, more careful style of the reboot. If they rebuilt the original trilogy to play like the 2018 game, it would basically change what makes those games those games, and honestly, a lot of us are nervous about that kind of change. It just wouldn’t feel right for the Greek era Kratos, and it could totally lose what made the originals so unique. Plus, since it’s hard to play the original trilogy on today’s consoles, people would likely see these remakes as the true foundation of God of War instead of the games as they originally were.
The remake will probably find a middle ground, updating the visuals with modern technology like lighting and animation while still keeping the spirit of the original games intact. Successful remakes feel classic, not completely changed, reminding players why they loved the originals in the first place. Fans want to experience the Kratos they remember, not a reimagining of his later character. If Santa Monica Studio can achieve this balance, the remake could become the ultimate version of this iconic and important action series.
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2026-02-23 17:20